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CBA Settings MASTER (AI UNCON)
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Authored by MajJames on Jun 23 2021, 9:58 PM.
// UNITED TASK FORCE - OFFICIAL SETTINGS
// FOR AI WITH UNCONSCIOUSNESS
// VERSION 2208.11
// UPDATED AUGUST 22
// ACE Advanced Ballistics
force ace_advanced_ballistics_ammoTemperatureEnabled = true;
force ace_advanced_ballistics_barrelLengthInfluenceEnabled = true;
force ace_advanced_ballistics_bulletTraceEnabled = true;
force ace_advanced_ballistics_enabled = true;
force ace_advanced_ballistics_muzzleVelocityVariationEnabled = true;
force ace_advanced_ballistics_simulationInterval = 0.05;
// ACE Advanced Fatigue
force ace_advanced_fatigue_enabled = true;
force ace_advanced_fatigue_enableStaminaBar = true;
ace_advanced_fatigue_fadeStaminaBar = true;
force ace_advanced_fatigue_loadFactor = 1.2;
force ace_advanced_fatigue_performanceFactor = 1.2;
force ace_advanced_fatigue_recoveryFactor = 1;
force ace_advanced_fatigue_swayFactor = 0.7;
force ace_advanced_fatigue_terrainGradientFactor = 1;
// ACE Advanced Throwing
force ace_advanced_throwing_enabled = true;
force ace_advanced_throwing_enablePickUp = true;
force ace_advanced_throwing_enablePickUpAttached = true;
force ace_advanced_throwing_showMouseControls = true;
force ace_advanced_throwing_showThrowArc = true;
// ACE Advanced Vehicle Damage
force ace_vehicle_damage_enableCarDamage = false;
force ace_vehicle_damage_enabled = true;
force ace_vehicle_damage_removeAmmoDuringCookoff = true;
// ACE Arsenal
force ace_arsenal_allowDefaultLoadouts = false;
force ace_arsenal_allowSharedLoadouts = false;
force ace_arsenal_camInverted = false;
force ace_arsenal_enableIdentityTabs = false;
force ace_arsenal_enableModIcons = true;
force ace_arsenal_EnableRPTLog = false;
force ace_arsenal_fontHeight = 6;
// ACE Artillery
force ace_artillerytables_advancedCorrections = true;
force ace_artillerytables_disableArtilleryComputer = true;
force ace_mk6mortar_airResistanceEnabled = true;
force ace_mk6mortar_allowCompass = true;
force ace_mk6mortar_allowComputerRangefinder = true;
force ace_mk6mortar_useAmmoHandling = false;
// ACE Captives
force ace_captives_allowHandcuffOwnSide = true;
force ace_captives_allowSurrender = true;
force ace_captives_requireSurrender = 0;
force ace_captives_requireSurrenderAi = false;
// ACE Common
force ace_common_allowFadeMusic = true;
force ace_common_checkPBOsAction = 0;
force ace_common_checkPBOsCheckAll = false;
force ace_common_checkPBOsWhitelist = "[]";
ace_common_displayTextColor = [0,0,0,0.1];
ace_common_displayTextFontColor = [1,1,1,1];
ace_common_epilepsyFriendlyMode = false;
force ace_common_progressBarInfo = 2;
ace_common_settingFeedbackIcons = 1;
ace_common_settingProgressBarLocation = 0;
force ace_noradio_enabled = true;
// ACE Cook off
force ace_cookoff_ammoCookoffDuration = 0.5;
force ace_cookoff_enable = 1;
force ace_cookoff_enableAmmobox = false;
force ace_cookoff_enableAmmoCookoff = false;
force ace_cookoff_enableFire = false;
force ace_cookoff_probabilityCoef = 0.5;
// ACE Crew Served Weapons
force ace_csw_ammoHandling = 2;
force ace_csw_defaultAssemblyMode = true;
force ace_csw_dragAfterDeploy = false;
force ace_csw_handleExtraMagazines = false;
force ace_csw_progressBarTimeCoefficent = 1;
// ACE Dragging
force ace_dragging_dragAndFire = true;
// ACE Explosives
force ace_explosives_customTimerDefault = 30;
force ace_explosives_customTimerMax = 900;
force ace_explosives_customTimerMin = 5;
force ace_explosives_explodeOnDefuse = true;
force ace_explosives_punishNonSpecialists = true;
force ace_explosives_requireSpecialist = true;
// ACE Field Rations
force acex_field_rations_affectAdvancedFatigue = false;
force acex_field_rations_enabled = false;
force acex_field_rations_hudShowLevel = 50;
force acex_field_rations_hudTransparency = -1;
force acex_field_rations_hudType = 1;
force acex_field_rations_hungerSatiated = 3;
force acex_field_rations_terrainObjectActions = true;
force acex_field_rations_thirstQuenched = 2.95295;
force acex_field_rations_timeWithoutFood = 3;
force acex_field_rations_timeWithoutWater = 1.8;
force acex_field_rations_waterSourceActions = 2;
// ACE Fire
force ace_fire_enabled = false;
force ace_fire_enableFlare = false;
// ACE Fortify
force acex_fortify_settingHint = 1;
// ACE Fragmentation Simulation
force ace_frag_enabled = true;
force ace_frag_maxTrack = 4;
force ace_frag_maxTrackPerFrame = 2;
force ace_frag_reflectionsEnabled = false;
force ace_frag_spallEnabled = false;
// ACE G-Forces
force ace_gforces_coef = 1;
force ace_gforces_enabledFor = 2;
// ACE Goggles
force ace_goggles_effects = 2;
force ace_goggles_showClearGlasses = true;
force ace_goggles_showInThirdPerson = true;
// ACE Grenades
force ace_grenades_convertExplosives = true;
// ACE Headless
force acex_headless_delay = 15;
force acex_headless_enabled = true;
force acex_headless_endMission = 0;
force acex_headless_log = false;
force acex_headless_transferLoadout = 1;
// ACE Hearing
force ace_hearing_autoAddEarplugsToUnits = false;
ace_hearing_disableEarRinging = false;
force ace_hearing_earplugsVolume = 0.5;
force ace_hearing_enableCombatDeafness = true;
force ace_hearing_enabledForZeusUnits = false;
force ace_hearing_unconsciousnessVolume = 0.25;
// ACE Interaction
force ace_interaction_disableNegativeRating = true;
force ace_interaction_enableGroupRenaming = true;
force ace_interaction_enableMagazinePassing = true;
force ace_interaction_enableTeamManagement = true;
ace_interaction_enableWeaponAttachments = true;
force ace_interaction_interactWithTerrainObjects = false;
// ACE Interaction Menu
ace_gestures_showOnInteractionMenu = 2;
force ace_interact_menu_actionOnKeyRelease = true;
force ace_interact_menu_addBuildingActions = false;
ace_interact_menu_alwaysUseCursorInteraction = false;
ace_interact_menu_alwaysUseCursorSelfInteraction = false;
ace_interact_menu_colorShadowMax = [0,0,0,1];
ace_interact_menu_colorShadowMin = [0,0,0,0.25];
ace_interact_menu_colorTextMax = [1,1,1,1];
ace_interact_menu_colorTextMin = [1,1,1,0.25];
ace_interact_menu_consolidateSingleChild = false;
ace_interact_menu_cursorKeepCentered = false;
ace_interact_menu_cursorKeepCenteredSelfInteraction = false;
force ace_interact_menu_menuAnimationSpeed = 1;
force ace_interact_menu_menuBackground = 0;
ace_interact_menu_menuBackgroundSelf = 0;
ace_interact_menu_selectorColor = [1,0,0];
ace_interact_menu_shadowSetting = 2;
ace_interact_menu_textSize = 2;
ace_interact_menu_useListMenu = false;
ace_interact_menu_useListMenuSelf = false;
// ACE Logistics
force ace_cargo_enable = true;
ace_cargo_enableRename = true;
force ace_cargo_loadTimeCoefficient = 2.5;
ace_cargo_openAfterUnload = 0;
force ace_cargo_paradropTimeCoefficent = 1;
force ace_rearm_distance = 20;
force ace_rearm_level = 1;
force ace_rearm_supply = 0;
force ace_refuel_hoseLength = 25;
force ace_refuel_rate = 1.5;
force ace_repair_addSpareParts = true;
force ace_repair_autoShutOffEngineWhenStartingRepair = true;
force ace_repair_consumeItem_toolKit = 0;
force ace_repair_displayTextOnRepair = true;
force ace_repair_engineerSetting_fullRepair = 2;
force ace_repair_engineerSetting_repair = 1;
force ace_repair_engineerSetting_wheel = 0;
force ace_repair_fullRepairLocation = 3;
force ace_repair_fullRepairRequiredItems = ["ToolKit"];
force ace_repair_locationsBoostTraining = true;
force ace_repair_miscRepairRequiredItems = ["ToolKit"];
force ace_repair_repairDamageThreshold = 0.7041;
force ace_repair_repairDamageThreshold_engineer = 0.399584;
force ace_repair_wheelRepairRequiredItems = [];
// ACE Magazine Repack
force ace_magazinerepack_repackLoadedMagazines = true;
force ace_magazinerepack_timePerAmmo = 1.5;
force ace_magazinerepack_timePerBeltLink = 8;
force ace_magazinerepack_timePerMagazine = 2;
// ACE Map
force ace_map_BFT_Enabled = false;
force ace_map_BFT_HideAiGroups = true;
force ace_map_BFT_Interval = 30;
force ace_map_BFT_ShowPlayerNames = false;
force ace_map_DefaultChannel = 3;
force ace_map_mapGlow = true;
force ace_map_mapIllumination = true;
force ace_map_mapLimitZoom = false;
force ace_map_mapShake = true;
force ace_map_mapShowCursorCoordinates = false;
force ace_markers_moveRestriction = 0;
force ace_markers_timestampEnabled = true;
force ace_markers_timestampFormat = "HH:MM:SS";
force ace_markers_timestampHourFormat = 24;
// ACE Map Gestures
force ace_map_gestures_allowCurator = true;
force ace_map_gestures_allowSpectator = true;
force ace_map_gestures_briefingMode = 0;
force ace_map_gestures_defaultColor = [0.1,0.1,0.1,1];
force ace_map_gestures_defaultLeadColor = [1,0.496138,0,1];
force ace_map_gestures_enabled = true;
force ace_map_gestures_interval = 0.03;
force ace_map_gestures_maxRange = 10;
force ace_map_gestures_maxRangeCamera = 14;
force ace_map_gestures_nameTextColor = [0.102495,0.102495,0.1,1];
force ace_map_gestures_onlyShowFriendlys = false;
// ACE Map Tools
force ace_maptools_drawStraightLines = true;
force ace_maptools_rotateModifierKey = 1;
// ACE Medical
force ace_medical_ai_enabledFor = 1;
force ace_medical_AIDamageThreshold = 3;
force ace_medical_bleedingCoefficient = 0.2;
force ace_medical_blood_bloodLifetime = 900;
force ace_medical_blood_enabledFor = 2;
force ace_medical_blood_maxBloodObjects = 500;
force ace_medical_deathChance = 0;
force ace_medical_enableVehicleCrashes = true;
force ace_medical_fatalDamageSource = 1;
force ace_medical_feedback_bloodVolumeEffectType = 0;
force ace_medical_feedback_enableHUDIndicators = true;
ace_medical_feedback_painEffectType = 0;
force ace_medical_fractureChance = 0.4;
force ace_medical_fractures = 2;
ace_medical_gui_bloodLossColor_0 = [1,1,1,1];
ace_medical_gui_bloodLossColor_1 = [1,0.95,0.64,1];
ace_medical_gui_bloodLossColor_2 = [1,0.87,0.46,1];
ace_medical_gui_bloodLossColor_3 = [1,0.8,0.33,1];
ace_medical_gui_bloodLossColor_4 = [1,0.72,0.24,1];
ace_medical_gui_bloodLossColor_5 = [1,0.63,0.15,1];
ace_medical_gui_bloodLossColor_6 = [1,0.54,0.08,1];
ace_medical_gui_bloodLossColor_7 = [1,0.43,0.02,1];
ace_medical_gui_bloodLossColor_8 = [1,0.3,0,1];
ace_medical_gui_bloodLossColor_9 = [1,0,0,1];
ace_medical_gui_damageColor_0 = [1,1,1,1];
ace_medical_gui_damageColor_1 = [0.75,0.95,1,1];
ace_medical_gui_damageColor_2 = [0.62,0.86,1,1];
ace_medical_gui_damageColor_3 = [0.54,0.77,1,1];
ace_medical_gui_damageColor_4 = [0.48,0.67,1,1];
ace_medical_gui_damageColor_5 = [0.42,0.57,1,1];
ace_medical_gui_damageColor_6 = [0.37,0.47,1,1];
ace_medical_gui_damageColor_7 = [0.31,0.36,1,1];
ace_medical_gui_damageColor_8 = [0.22,0.23,1,1];
ace_medical_gui_damageColor_9 = [0,0,1,1];
ace_medical_gui_enableActions = 0;
ace_medical_gui_enableMedicalMenu = 1;
ace_medical_gui_enableSelfActions = true;
force ace_medical_gui_interactionMenuShowTriage = 1;
force ace_medical_gui_maxDistance = 3;
ace_medical_gui_openAfterTreatment = true;
force ace_medical_ivFlowRate = 1.3;
force ace_medical_limping = 1;
force ace_medical_painCoefficient = 1;
force ace_medical_painUnconsciousChance = 0.1;
force ace_medical_playerDamageThreshold = 3;
force ace_medical_spontaneousWakeUpChance = 0.5;
force ace_medical_spontaneousWakeUpEpinephrineBoost = 20;
force ace_medical_statemachine_AIUnconsciousness = true;
force ace_medical_statemachine_cardiacArrestBleedoutEnabled = false;
force ace_medical_statemachine_cardiacArrestTime = 900;
force ace_medical_statemachine_fatalInjuriesAI = 2;
force ace_medical_statemachine_fatalInjuriesPlayer = 2;
force ace_medical_treatment_advancedBandages = 2;
force ace_medical_treatment_advancedDiagnose = 1;
force ace_medical_treatment_advancedMedication = true;
force ace_medical_treatment_allowBodyBagUnconscious = true;
force ace_medical_treatment_allowLitterCreation = true;
force ace_medical_treatment_allowSelfIV = 1;
force ace_medical_treatment_allowSelfPAK = 0;
force ace_medical_treatment_allowSelfStitch = 1;
force ace_medical_treatment_allowSharedEquipment = 1;
force ace_medical_treatment_clearTrauma = 1;
force ace_medical_treatment_consumePAK = 1;
force ace_medical_treatment_consumeSurgicalKit = 0;
force ace_medical_treatment_convertItems = 2;
force ace_medical_treatment_cprSuccessChanceMax = 0.4;
force ace_medical_treatment_cprSuccessChanceMin = 0.4;
force ace_medical_treatment_holsterRequired = 2;
force ace_medical_treatment_litterCleanupDelay = 300;
force ace_medical_treatment_locationEpinephrine = 0;
force ace_medical_treatment_locationIV = 0;
force ace_medical_treatment_locationPAK = 3;
force ace_medical_treatment_locationsBoostTraining = true;
force ace_medical_treatment_locationSurgicalKit = 0;
force ace_medical_treatment_maxLitterObjects = 100;
force ace_medical_treatment_medicEpinephrine = 1;
force ace_medical_treatment_medicIV = 2;
force ace_medical_treatment_medicPAK = 2;
force ace_medical_treatment_medicSurgicalKit = 1;
force ace_medical_treatment_timeCoefficientPAK = 0.7;
force ace_medical_treatment_treatmentTimeAutoinjector = 5;
force ace_medical_treatment_treatmentTimeBodyBag = 15;
force ace_medical_treatment_treatmentTimeCPR = 10;
force ace_medical_treatment_treatmentTimeIV = 12;
force ace_medical_treatment_treatmentTimeSplint = 7;
force ace_medical_treatment_treatmentTimeTourniquet = 7;
force ace_medical_treatment_woundReopenChance = 0.7;
force ace_medical_treatment_woundStitchTime = 5;
// ACE Name Tags
ace_nametags_ambientBrightnessAffectViewDist = 1;
force ace_nametags_defaultNametagColor = [1,1,1,0.25104];
force ace_nametags_nametagColorBlue = [0.2,0.2,1,0.8];
force ace_nametags_nametagColorGreen = [0.2,1,0.2,0.800653];
force ace_nametags_nametagColorMain = [1,1,1,1];
force ace_nametags_nametagColorRed = [1,0.2,0.2,0.904635];
force ace_nametags_nametagColorYellow = [1,1,0.199049,0.7041];
force ace_nametags_playerNamesMaxAlpha = 0.8;
force ace_nametags_playerNamesViewDistance = 1;
force ace_nametags_showCursorTagForVehicles = false;
force ace_nametags_showNamesForAI = false;
force ace_nametags_showPlayerNames = 1;
force ace_nametags_showPlayerRanks = true;
force ace_nametags_showSoundWaves = 1;
force ace_nametags_showVehicleCrewInfo = true;
force ace_nametags_tagSize = 2;
// ACE Nightvision
force ace_nightvision_aimDownSightsBlur = 0.1;
force ace_nightvision_disableNVGsWithSights = false;
force ace_nightvision_effectScaling = 0.1;
force ace_nightvision_fogScaling = 0.1;
force ace_nightvision_noiseScaling = 0.1;
force ace_nightvision_shutterEffects = true;
// ACE Overheating
force ace_overheating_cookoffCoef = 4;
force ace_overheating_coolingCoef = 1;
force ace_overheating_displayTextOnJam = true;
force ace_overheating_enabled = true;
force ace_overheating_heatCoef = 0.9;
force ace_overheating_jamChanceCoef = 1;
force ace_overheating_overheatingDispersion = true;
force ace_overheating_overheatingRateOfFire = true;
force ace_overheating_particleEffectsAndDispersionDistance = 3000;
force ace_overheating_showParticleEffects = true;
force ace_overheating_showParticleEffectsForEveryone = true;
force ace_overheating_suppressorCoef = 0.5;
force ace_overheating_unJamFailChance = 0.496138;
force ace_overheating_unJamOnreload = false;
force ace_overheating_unJamOnSwapBarrel = false;
// ACE Pointing
force ace_finger_enabled = true;
ace_finger_indicatorColor = [0.83,0.68,0.21,0.75];
force ace_finger_indicatorForSelf = true;
force ace_finger_maxRange = 15;
// ACE Pylons
force ace_pylons_enabledForZeus = true;
force ace_pylons_enabledFromAmmoTrucks = true;
force ace_pylons_rearmNewPylons = false;
force ace_pylons_requireEngineer = false;
force ace_pylons_requireToolkit = true;
force ace_pylons_searchDistance = 15;
force ace_pylons_timePerPylon = 5;
// ACE Quick Mount
force ace_quickmount_distance = 5;
force ace_quickmount_enabled = true;
force ace_quickmount_enableMenu = 2;
ace_quickmount_priority = 0;
force ace_quickmount_speed = 15.1069;
// ACE Respawn
force ace_respawn_removeDeadBodiesDisconnected = true;
force ace_respawn_savePreDeathGear = false;
// ACE Scopes
force ace_scopes_correctZeroing = true;
force ace_scopes_deduceBarometricPressureFromTerrainAltitude = false;
force ace_scopes_defaultZeroRange = 100;
force ace_scopes_enabled = true;
force ace_scopes_forceUseOfAdjustmentTurrets = false;
force ace_scopes_overwriteZeroRange = false;
force ace_scopes_simplifiedZeroing = false;
ace_scopes_useLegacyUI = false;
force ace_scopes_zeroReferenceBarometricPressure = 1013.25;
force ace_scopes_zeroReferenceHumidity = 0;
force ace_scopes_zeroReferenceTemperature = 15;
// ACE Sitting
force acex_sitting_enable = true;
// ACE Spectator
force ace_spectator_enableAI = false;
ace_spectator_maxFollowDistance = 5;
force ace_spectator_restrictModes = 0;
force ace_spectator_restrictVisions = 0;
// ACE Switch Units
force ace_switchunits_enableSafeZone = false;
force ace_switchunits_enableSwitchUnits = false;
force ace_switchunits_safeZoneRadius = 100;
force ace_switchunits_switchToCivilian = false;
force ace_switchunits_switchToEast = false;
force ace_switchunits_switchToIndependent = false;
force ace_switchunits_switchToWest = false;
// ACE Trenches
force ace_trenches_bigEnvelopeDigDuration = 50;
force ace_trenches_bigEnvelopeRemoveDuration = 30;
force ace_trenches_smallEnvelopeDigDuration = 40;
force ace_trenches_smallEnvelopeRemoveDuration = 24;
// GRAD Trenches
force grad_trenches_functions_allowBigEnvelope = false;
force grad_trenches_functions_allowCamouflage = true;
force grad_trenches_functions_allowDigging = true;
force grad_trenches_functions_allowEffects = true;
force grad_trenches_functions_allowGiantEnvelope = false;
force grad_trenches_functions_allowHitDecay = true;
force grad_trenches_functions_allowLongEnvelope = false;
force grad_trenches_functions_allowShortEnvelope = true;
force grad_trenches_functions_allowSmallEnvelope = true;
force grad_trenches_functions_allowTrenchDecay = true;
force grad_trenches_functions_allowVehicleEnvelope = false;
force grad_trenches_functions_bigEnvelopeDamageMultiplier = 2;
force grad_trenches_functions_bigEnvelopeDigTime = 80;
force grad_trenches_functions_bigEnvelopeRemovalTime = -1;
force grad_trenches_functions_buildFatigueFactor = 2;
force grad_trenches_functions_camouflageRequireEntrenchmentTool = true;
force grad_trenches_functions_createTrenchMarker = true;
force grad_trenches_functions_decayTime = 1800;
force grad_trenches_functions_giantEnvelopeDamageMultiplier = 1;
force grad_trenches_functions_giantEnvelopeDigTime = 180;
force grad_trenches_functions_giantEnvelopeRemovalTime = -1;
force grad_trenches_functions_hitDecayMultiplier = 5;
force grad_trenches_functions_LongEnvelopeDigTime = 200;
force grad_trenches_functions_LongEnvelopeRemovalTime = -1;
force grad_trenches_functions_shortEnvelopeDamageMultiplier = 2;
force grad_trenches_functions_shortEnvelopeDigTime = 30;
force grad_trenches_functions_shortEnvelopeRemovalTime = 10;
force grad_trenches_functions_smallEnvelopeDamageMultiplier = 3;
force grad_trenches_functions_smallEnvelopeDigTime = 60;
force grad_trenches_functions_smallEnvelopeRemovalTime = 10;
force grad_trenches_functions_stopBuildingAtFatigueMax = true;
force grad_trenches_functions_timeoutToDecay = 1000;
force grad_trenches_functions_vehicleEnvelopeDamageMultiplier = 1;
force grad_trenches_functions_vehicleEnvelopeDigTime = 240;
force grad_trenches_functions_vehicleEnvelopeRemovalTime = -1;
// ACE Uncategorized
force ace_fastroping_requireRopeItems = true;
ace_gunbag_swapGunbagEnabled = true;
force ace_hitreactions_minDamageToTrigger = 0.1;
ace_inventory_inventoryDisplaySize = 1;
force ace_laser_dispersionCount = 2;
force ace_microdagr_mapDataAvailable = 1;
force ace_microdagr_waypointPrecision = 3;
ace_optionsmenu_showNewsOnMainMenu = true;
force ace_overpressure_distanceCoefficient = 1;
ace_parachute_failureChance = 0;
force ace_parachute_hideAltimeter = true;
ace_tagging_quickTag = 1;
// ACE User Interface
force ace_ui_allowSelectiveUI = true;
force ace_ui_ammoCount = false;
ace_ui_ammoType = true;
ace_ui_commandMenu = true;
ace_ui_enableSpeedIndicator = true;
ace_ui_firingMode = true;
ace_ui_groupBar = true;
ace_ui_gunnerAmmoCount = true;
ace_ui_gunnerAmmoType = true;
ace_ui_gunnerFiringMode = true;
ace_ui_gunnerLaunchableCount = true;
ace_ui_gunnerLaunchableName = true;
ace_ui_gunnerMagCount = true;
ace_ui_gunnerWeaponLowerInfoBackground = true;
ace_ui_gunnerWeaponName = true;
ace_ui_gunnerWeaponNameBackground = true;
ace_ui_gunnerZeroing = true;
force ace_ui_magCount = false;
ace_ui_soldierVehicleWeaponInfo = true;
ace_ui_staminaBar = true;
ace_ui_stance = true;
ace_ui_throwableCount = true;
ace_ui_throwableName = true;
ace_ui_vehicleAltitude = true;
ace_ui_vehicleCompass = true;
ace_ui_vehicleDamage = true;
ace_ui_vehicleFuelBar = true;
ace_ui_vehicleInfoBackground = true;
ace_ui_vehicleName = true;
ace_ui_vehicleNameBackground = true;
ace_ui_vehicleRadar = true;
ace_ui_vehicleSpeed = true;
ace_ui_weaponLowerInfoBackground = true;
ace_ui_weaponName = true;
ace_ui_weaponNameBackground = true;
ace_ui_zeroing = true;
// ACE Vehicle Lock
force ace_vehiclelock_defaultLockpickStrength = 10;
force ace_vehiclelock_lockVehicleInventory = true;
force ace_vehiclelock_vehicleStartingLockState = -1;
// ACE Vehicles
ace_vehicles_hideEjectAction = true;
force ace_vehicles_keepEngineRunning = false;
force ace_vehicles_speedLimiterStep = 5;
// ACE View Distance Limiter
ace_viewdistance_enabled = false;
ace_viewdistance_limitViewDistance = 8000;
ace_viewdistance_objectViewDistanceCoeff = 6;
ace_viewdistance_viewDistanceAirVehicle = 9;
ace_viewdistance_viewDistanceLandVehicle = 7;
ace_viewdistance_viewDistanceOnFoot = 5;
// ACE View Restriction
force acex_viewrestriction_mode = 3;
force acex_viewrestriction_modeSelectiveAir = 0;
force acex_viewrestriction_modeSelectiveFoot = 1;
force acex_viewrestriction_modeSelectiveLand = 0;
force acex_viewrestriction_modeSelectiveSea = 1;
acex_viewrestriction_preserveView = false;
// ACE Volume
acex_volume_enabled = true;
acex_volume_fadeDelay = 3;
acex_volume_lowerInVehicles = true;
acex_volume_reduction = 3;
acex_volume_remindIfLowered = false;
acex_volume_showNotification = false;
// ACE Weapons
force ace_common_persistentLaserEnabled = true;
force ace_laserpointer_enabled = true;
force ace_reload_displayText = true;
ace_reload_showCheckAmmoSelf = false;
ace_weaponselect_displayText = true;
// ACE Weather
force ace_weather_enabled = false;
force ace_weather_showCheckAirTemperature = true;
force ace_weather_updateInterval = 60;
force ace_weather_windSimulation = false;
// ACE Wind Deflection
force ace_winddeflection_enabled = true;
force ace_winddeflection_simulationInterval = 0.05;
force ace_winddeflection_vehicleEnabled = true;
// ACE Zeus
force ace_zeus_autoAddObjects = true;
force ace_zeus_canCreateZeus = -1;
force ace_zeus_radioOrdnance = false;
force ace_zeus_remoteWind = false;
force ace_zeus_revealMines = 0;
force ace_zeus_zeusAscension = false;
force ace_zeus_zeusBird = false;
// Community Base Addons
cba_diagnostic_ConsoleIndentType = -1;
force cba_disposable_dropUsedLauncher = 2;
force cba_disposable_replaceDisposableLauncher = true;
cba_events_repetitionMode = 1;
cba_network_loadoutValidation = 0;
cba_optics_usePipOptics = true;
cba_ui_notifyLifetime = 4;
cba_ui_StorePasswords = 1;
// DUI - Squad Radar - Indicators
diwako_dui_indicators_crew_range_enabled = false;
diwako_dui_indicators_fov_scale = false;
force diwako_dui_indicators_icon_buddy = true;
force diwako_dui_indicators_icon_leader = true;
force diwako_dui_indicators_icon_medic = true;
diwako_dui_indicators_range = 20;
diwako_dui_indicators_range_crew = 300;
diwako_dui_indicators_range_scale = false;
diwako_dui_indicators_show = true;
diwako_dui_indicators_size = 1;
diwako_dui_indicators_style = "standard";
diwako_dui_indicators_useACENametagsRange = true;
// DUI - Squad Radar - Main
diwako_dui_ace_hide_interaction = true;
diwako_dui_colors = "standard";
diwako_dui_font = "RobotoCondensed";
diwako_dui_icon_style = "standard";
diwako_dui_main_hide_dialog = true;
diwako_dui_main_hide_ui_by_default = false;
diwako_dui_main_squadBlue = [0,0,1,1];
diwako_dui_main_squadGreen = [0,1,0,1];
diwako_dui_main_squadMain = [1,1,1,1];
diwako_dui_main_squadRed = [1,0,0,1];
diwako_dui_main_squadYellow = [1,1,0,1];
diwako_dui_main_trackingColor = [0.93,0.26,0.93,1];
diwako_dui_reset_ui_pos = false;
// DUI - Squad Radar - Nametags
diwako_dui_nametags_customRankStyle = "[[""PRIVATE"",""CORPORAL"",""SERGEANT"",""LIEUTENANT"",""CAPTAIN"",""MAJOR"",""COLONEL""],[""Pvt."",""Cpl."",""Sgt."",""Lt."",""Capt."",""Maj."",""Col.""]]";
force diwako_dui_nametags_deadColor = [0.2,0.2,0.2,1];
force diwako_dui_nametags_deadRenderDistance = 3.5;
force diwako_dui_nametags_drawRank = false;
diwako_dui_nametags_enabled = true;
diwako_dui_nametags_enableFOVBoost = true;
diwako_dui_nametags_enableOcclusion = true;
diwako_dui_nametags_fadeInTime = 0.05;
diwako_dui_nametags_fadeOutTime = 0.5;
diwako_dui_nametags_fontGroup = "RobotoCondensedLight";
diwako_dui_nametags_fontGroupNameSize = 8;
diwako_dui_nametags_fontName = "RobotoCondensedBold";
diwako_dui_nametags_fontNameSize = 10;
force diwako_dui_nametags_groupColor = [1,1,1,1];
diwako_dui_nametags_groupFontShadow = 1;
force diwako_dui_nametags_groupNameOtherGroupColor = [0.6,0.85,0.6,1];
diwako_dui_nametags_nameFontShadow = 1;
force diwako_dui_nametags_nameOtherGroupColor = [0.2,1,0,1];
diwako_dui_nametags_rankNameStyle = "default";
force diwako_dui_nametags_renderDistance = 5;
diwako_dui_nametags_showUnconAsDead = true;
diwako_dui_nametags_useLIS = true;
diwako_dui_nametags_useSideIsFriendly = true;
// DUI - Squad Radar - Radar
force diwako_dui_compass_hide_alone_group = true;
force diwako_dui_compass_hide_blip_alone_group = true;
diwako_dui_compass_icon_scale = 1;
diwako_dui_compass_opacity = 1;
diwako_dui_compass_style = ["\z\diwako_dui\addons\radar\UI\compass_styles\standard\compass_limited.paa","\z\diwako_dui\addons\radar\UI\compass_styles\standard\compass.paa"];
diwako_dui_compassRange = 35;
diwako_dui_compassRefreshrate = 0;
diwako_dui_dir_showMildot = false;
diwako_dui_dir_size = 1.25;
diwako_dui_distanceWarning = 3;
force diwako_dui_enable_compass = true;
force diwako_dui_enable_compass_dir = 1;
diwako_dui_enable_occlusion = false;
diwako_dui_enable_occlusion_cone = 360;
diwako_dui_hudScaling = 1;
force diwako_dui_namelist = true;
diwako_dui_namelist_bg = 0;
force diwako_dui_namelist_only_buddy_icon = false;
diwako_dui_namelist_size = 1;
diwako_dui_namelist_text_shadow = 2;
diwako_dui_namelist_width = 215;
force diwako_dui_radar_ace_finger = true;
force diwako_dui_radar_ace_medic = true;
diwako_dui_radar_compassRangeCrew = 500;
diwako_dui_radar_dir_padding = 25;
diwako_dui_radar_dir_shadow = 2;
force diwako_dui_radar_group_by_vehicle = true;
diwako_dui_radar_icon_opacity = 1;
diwako_dui_radar_icon_opacity_no_player = true;
diwako_dui_radar_icon_priority_setting = 1;
diwako_dui_radar_icon_scale_crew = 6;
force diwako_dui_radar_leadingZeroes = true;
diwako_dui_radar_namelist_hideWhenLeader = false;
diwako_dui_radar_namelist_vertical_spacing = 1;
diwako_dui_radar_occlusion_fade_in_time = 1;
diwako_dui_radar_occlusion_fade_time = 10;
force diwako_dui_radar_pointer_color = [1,0.5,0,1];
force diwako_dui_radar_pointer_style = "standard";
force diwako_dui_radar_show_cardinal_points = true;
force diwako_dui_radar_showSpeaking = true;
force diwako_dui_radar_showSpeaking_radioOnly = false;
force diwako_dui_radar_showSpeaking_replaceIcon = true;
force diwako_dui_radar_sortType = "fireteam2";
force diwako_dui_radar_sqlFirst = true;
diwako_dui_radar_syncGroup = false;
diwako_dui_radar_vehicleCompassEnabled = false;
diwako_dui_use_layout_editor = false;
// Enhanced Movement Rework
force emr_main_allowMidairClimbing = true;
force emr_main_animSpeedCoef = 1;
force emr_main_animSpeedStaminaCoef = 0.4;
force emr_main_blacklistStr = "";
force emr_main_climbingEnabled = true;
force emr_main_climbOnDuty = 3.4;
force emr_main_climbOverDuty = 3;
force emr_main_dropDuty = 0.7;
emr_main_dropViewElevation = -0.7;
force emr_main_enableWalkableSurface = true;
force emr_main_enableWeightCheck = true;
emr_main_hintType = 2;
force emr_main_jumpDuty = 1;
force emr_main_jumpingEnabled = true;
force emr_main_jumpingLoadCoefficient = 1;
force emr_main_jumpVelocity = 3.4;
force emr_main_maxClimbHeight = 2.6;
force emr_main_maxDropHeight = 5;
force emr_main_maxWeightClimb1 = 100;
force emr_main_maxWeightClimb2 = 85;
force emr_main_maxWeightClimb3 = 60;
force emr_main_maxWeightJump = 100;
force emr_main_preventHighVaulting = false;
force emr_main_staminaCoefficient = 1;
force emr_main_whitelistStr = "";
// LAMBS Danger
force lambs_danger_cqbRange = 60;
force lambs_danger_disableAIAutonomousManoeuvres = false;
force lambs_danger_disableAIDeployStaticWeapons = false;
force lambs_danger_disableAIFindStaticWeapons = false;
force lambs_danger_disableAIHideFromTanksAndAircraft = false;
force lambs_danger_disableAIPlayerGroup = false;
force lambs_danger_disableAIPlayerGroupReaction = false;
force lambs_danger_disableAutonomousFlares = false;
force lambs_danger_disableAutonomousSmokeGrenades = false;
force lambs_danger_panicChance = 0.2;
// LAMBS Danger Eventhandlers
force lambs_eventhandlers_ExplosionEventHandlerEnabled = true;
force lambs_eventhandlers_ExplosionReactionTime = 9;
// LAMBS Danger WP
force lambs_wp_autoAddArtillery = false;
// LAMBS Main
force lambs_main_combatShareRange = 200;
force lambs_main_debug_drawAllUnitsInVehicles = false;
force lambs_main_debug_Drawing = false;
force lambs_main_debug_FSM = false;
force lambs_main_debug_FSM_civ = false;
force lambs_main_debug_functions = false;
force lambs_main_debug_RenderExpectedDestination = false;
force lambs_main_disableAICallouts = false;
force lambs_main_disableAIDodge = false;
force lambs_main_disableAIFleeing = false;
force lambs_main_disableAIGestures = false;
force lambs_main_disableAutonomousMunitionSwitching = false;
force lambs_main_disablePlayerGroupSuppression = false;
force lambs_main_indoorMove = 0.1;
force lambs_main_maxRevealValue = 0.75;
force lambs_main_minFriendlySuppressionDistance = 5;
force lambs_main_minObstacleProximity = 5;
force lambs_main_minSuppressionRange = 25;
force lambs_main_radioBackpack = 500;
force lambs_main_radioDisabled = false;
force lambs_main_radioEast = 100;
force lambs_main_radioGuer = 500;
force lambs_main_radioShout = 100;
force lambs_main_radioWest = 100;
// Laxemann Immerse
force L_Immerse_exShake = true;
force L_Immerse_force = true;
force L_Immerse_recoil = true;
force L_Immerse_twitch = true;
// LAxemann's Suppress
force L_Suppress_buildup = 0.6;
force L_Suppress_enabled = true;
force L_Suppress_flyByEffects = true;
force L_Suppress_flyByIntensity = 1;
force L_Suppress_halting = true;
force L_Suppress_intensity = 0.6;
force L_Suppress_playerSwabEnabled = true;
force L_Suppress_recovery = 1;
// TFAR - Animations
force radioAnims_cba_ads = false;
force radioAnims_cba_Earpieces = "[goggles player, headgear player]";
force radioAnims_cba_main = true;
force radioAnims_cba_preference_fadak = "Hand";
force radioAnims_cba_preference_Others = "Hand";
force radioAnims_cba_preference_pnr1000 = "Vest";
force radioAnims_cba_preference_PRC148 = "Hand";
force radioAnims_cba_preference_PRC152 = "Vest";
force radioAnims_cba_preference_PRC154 = "Hand";
force radioAnims_cba_preference_rf7800 = "Vest";
force radioAnims_cba_vehicles = true;
force radioAnims_cba_vestarmor = true;
force radioAnims_cba_vests = "[vest player]";
// TFAR - Clientside settings
force TFAR_curatorCamEars = true;
TFAR_default_radioVolume = 6;
TFAR_intercomDucking = 0.2;
TFAR_intercomVolume = 0.1;
TFAR_moveWhileTabbedOut = false;
force TFAR_noAutomoveSpectator = false;
TFAR_oldVolumeHint = false;
TFAR_pluginTimeout = 4;
TFAR_PosUpdateMode = 0.1;
TFAR_showChannelChangedHint = true;
TFAR_ShowDiaryRecord = true;
TFAR_showTransmittingHint = true;
TFAR_ShowVolumeHUD = false;
TFAR_tangentReleaseDelay = 0;
TFAR_VolumeHudTransparency = 0;
TFAR_volumeModifier_forceSpeech = false;
// TFAR - Global settings
force TFAR_AICanHearPlayer = true;
force TFAR_AICanHearSpeaker = true;
force TFAR_allowDebugging = false;
tfar_core_noTSNotConnectedHint = false;
force TFAR_defaultIntercomSlot = 0;
TFAR_disableAutoMute = false;
force TFAR_enableIntercom = true;
force TFAR_experimentalVehicleIsolation = true;
force TFAR_fullDuplex = true;
force TFAR_giveLongRangeRadioToGroupLeaders = false;
force TFAR_giveMicroDagrToSoldier = true;
force TFAR_givePersonalRadioToRegularSoldier = true;
force TFAR_globalRadioRangeCoef = 1;
force TFAR_instantiate_instantiateAtBriefing = false;
force TFAR_objectInterceptionEnabled = true;
force TFAR_objectInterceptionStrength = 400;
force tfar_radiocode_east = "_opfor";
force tfar_radiocode_independent = "_independent";
force tfar_radiocode_west = "_bluefor";
force tfar_radioCodesDisabled = true;
force TFAR_SameLRFrequenciesForSide = false;
force TFAR_SameSRFrequenciesForSide = false;
TFAR_setting_defaultFrequencies_lr_east = "";
TFAR_setting_defaultFrequencies_lr_independent = "";
TFAR_setting_defaultFrequencies_lr_west = "";
TFAR_setting_defaultFrequencies_sr_east = "";
TFAR_setting_defaultFrequencies_sr_independent = "";
TFAR_setting_defaultFrequencies_sr_west = "";
TFAR_setting_DefaultRadio_Airborne_east = "TFAR_mr6000l";
TFAR_setting_DefaultRadio_Airborne_Independent = "TFAR_anarc164";
TFAR_setting_DefaultRadio_Airborne_West = "TFAR_anarc210";
TFAR_setting_DefaultRadio_Backpack_east = "TFAR_mr3000";
TFAR_setting_DefaultRadio_Backpack_Independent = "TFAR_anprc155";
TFAR_setting_DefaultRadio_Backpack_west = "TFAR_rt1523g";
TFAR_setting_DefaultRadio_Personal_east = "TFAR_fadak";
TFAR_setting_DefaultRadio_Personal_Independent = "TFAR_anprc148jem";
force TFAR_setting_DefaultRadio_Personal_West = "TFAR_anprc152";
TFAR_setting_DefaultRadio_Rifleman_East = "TFAR_pnr1000a";
TFAR_setting_DefaultRadio_Rifleman_Independent = "TFAR_anprc154";
force TFAR_setting_DefaultRadio_Rifleman_West = "TFAR_anprc152";
force TFAR_spectatorCanHearEnemyUnits = true;
force TFAR_spectatorCanHearFriendlies = true;
force TFAR_takingRadio = 0;
force TFAR_Teamspeak_Channel_Name = "OPS1 - In Operation (TFAR)";
force TFAR_Teamspeak_Channel_Password = "TFAR";
force tfar_terrain_interception_coefficient = 7;
force TFAR_voiceCone = true;
// UNITAF
force UNITAF_client_BleedOut = false;
force UNITAF_client_FPSUpdate = true;
force UNITAF_client_FPSUpdateInterval = 1;
force UNITAF_common_spawnProtectionEnabled = false;
force UNITAF_headless_HCBalancer = true;
force UNITAF_server_Zeus_addObjects = false;
force UNITAF_server_Zeus_autoZeus = true;
force UNITAF_tablet_Oops_Earplugs = "orbat_range";
force UNITAF_tablet_Oops_GPS = "disabled";
force UNITAF_tablet_Oops_NVG = "orbat_range";
force UNITAF_tablet_Oops_NVG_Classname = "NVGoggles";
force UNITAF_tablet_Oops_Radio = "orbat_range";
force UNITAF_tablet_Oops_Radio_Classname = "TFAR_anprc152";
force UNITAF_tablet_ORBAT_Range = 20;
// Zeus Enhanced
force zen_camera_adaptiveSpeed = true;
force zen_camera_defaultSpeedCoef = 1;
force zen_camera_fastSpeedCoef = 1;
force zen_camera_followTerrain = true;
force zen_common_ascensionMessages = false;
force zen_common_autoAddObjects = true;
force zen_common_cameraBird = false;
force zen_common_darkMode = false;
force zen_common_disableGearAnim = true;
force zen_common_preferredArsenal = 1;
force zen_compat_ace_hideModules = true;
force zen_context_menu_enabled = 2;
zen_context_menu_overrideWaypoints = false;
force zen_editor_addGroupIcons = false;
force zen_editor_declutterEmptyTree = true;
force zen_editor_disableLiveSearch = true;
force zen_editor_moveDisplayToEdge = true;
force zen_editor_parachuteSounds = false;
force zen_editor_previews_enabled = true;
force zen_editor_randomizeCopyPaste = false;
force zen_editor_removeWatermark = true;
force zen_editor_unitRadioMessages = 2;
force zen_placement_enabled = true;
zen_remote_control_cameraExitPosition = 2;
force zen_visibility_enabled = true;
force zen_vision_enableBlackHot = false;
force zen_vision_enableBlackHotGreenCold = false;
force zen_vision_enableBlackHotRedCold = false;
force zen_vision_enableGreenHotCold = false;
force zen_vision_enableNVG = true;
force zen_vision_enableRedGreenThermal = false;
force zen_vision_enableRedHotCold = false;
force zen_vision_enableWhiteHot = true;
force zen_vision_enableWhiteHotRedCold = false;
// Zeus Enhanced - Faction Filter
zen_faction_filter_0_LOP_AFR_OPF = true;
zen_faction_filter_0_LOP_AM_OPF = true;
zen_faction_filter_0_LOP_BH = true;
zen_faction_filter_0_LOP_ChDKZ = true;
zen_faction_filter_0_LOP_IRA = true;
zen_faction_filter_0_LOP_ISTS_OPF = true;
zen_faction_filter_0_LOP_NK = true;
zen_faction_filter_0_LOP_SLA = true;
zen_faction_filter_0_LOP_SYR = true;
zen_faction_filter_0_LOP_TKA = true;
zen_faction_filter_0_LOP_US = true;
zen_faction_filter_0_OPF_F = true;
zen_faction_filter_0_OPF_G_F = true;
zen_faction_filter_0_OPF_GEN_F = true;
zen_faction_filter_0_OPF_R_F = true;
zen_faction_filter_0_OPF_T_F = true;
zen_faction_filter_0_rhs_faction_msv = true;
zen_faction_filter_0_rhs_faction_rva = true;
zen_faction_filter_0_rhs_faction_tv = true;
zen_faction_filter_0_rhs_faction_vdv = true;
zen_faction_filter_0_rhs_faction_vmf = true;
zen_faction_filter_0_rhs_faction_vpvo = true;
zen_faction_filter_0_rhs_faction_vv = true;
zen_faction_filter_0_rhs_faction_vvs = true;
zen_faction_filter_0_rhs_faction_vvs_c = true;
zen_faction_filter_0_rhsgref_faction_chdkz = true;
zen_faction_filter_0_rhsgref_faction_chdkz_groups = true;
zen_faction_filter_0_rhsgref_faction_tla = true;
zen_faction_filter_0_rhssaf_faction_airforce_opfor = true;
zen_faction_filter_0_rhssaf_faction_army_opfor = true;
zen_faction_filter_1_BLU_CTRG_F = true;
zen_faction_filter_1_BLU_F = true;
zen_faction_filter_1_BLU_G_F = true;
zen_faction_filter_1_BLU_GEN_F = true;
zen_faction_filter_1_BLU_T_F = true;
zen_faction_filter_1_BLU_W_F = true;
zen_faction_filter_1_Faction_UNITAF = true;
zen_faction_filter_1_LOP_AA = true;
zen_faction_filter_1_LOP_CDF = true;
zen_faction_filter_1_LOP_GRE = true;
zen_faction_filter_1_LOP_IA = true;
zen_faction_filter_1_LOP_PESH = true;
zen_faction_filter_1_rhs_faction_socom = true;
zen_faction_filter_1_rhs_faction_usaf = true;
zen_faction_filter_1_rhs_faction_usarmy_d = true;
zen_faction_filter_1_rhs_faction_usarmy_wd = true;
zen_faction_filter_1_rhs_faction_usmc_d = true;
zen_faction_filter_1_rhs_faction_usmc_wd = true;
zen_faction_filter_1_rhs_faction_usn = true;
zen_faction_filter_1_rhsgref_faction_cdf_air_b = true;
zen_faction_filter_1_rhsgref_faction_cdf_ground_b = true;
zen_faction_filter_1_rhsgref_faction_cdf_ground_b_groups = true;
zen_faction_filter_1_rhsgref_faction_cdf_ng_b = true;
zen_faction_filter_1_rhsgref_faction_hidf = true;
zen_faction_filter_2_IND_C_F = true;
zen_faction_filter_2_IND_E_F = true;
zen_faction_filter_2_IND_F = true;
zen_faction_filter_2_IND_G_F = true;
zen_faction_filter_2_IND_L_F = true;
zen_faction_filter_2_LOP_AFR = true;
zen_faction_filter_2_LOP_AM = true;
zen_faction_filter_2_LOP_IRAN = true;
zen_faction_filter_2_LOP_ISTS = true;
zen_faction_filter_2_LOP_NAPA = true;
zen_faction_filter_2_LOP_PESH_IND = true;
zen_faction_filter_2_LOP_PMC = true;
zen_faction_filter_2_LOP_RACS = true;
zen_faction_filter_2_LOP_TRK = true;
zen_faction_filter_2_LOP_UA = true;
zen_faction_filter_2_LOP_UKR = true;
zen_faction_filter_2_LOP_UN = true;
zen_faction_filter_2_LOP_UVF = true;
zen_faction_filter_2_rhsgref_faction_cdf_air = true;
zen_faction_filter_2_rhsgref_faction_cdf_ground = true;
zen_faction_filter_2_rhsgref_faction_cdf_ground_groups = true;
zen_faction_filter_2_rhsgref_faction_cdf_ng = true;
zen_faction_filter_2_rhsgref_faction_cdf_ng_groups = true;
zen_faction_filter_2_rhsgref_faction_chdkz_g = true;
zen_faction_filter_2_rhsgref_faction_chdkz_g_groups = true;
zen_faction_filter_2_rhsgref_faction_nationalist = true;
zen_faction_filter_2_rhsgref_faction_nationalist_groups = true;
zen_faction_filter_2_rhsgref_faction_tla_g = true;
zen_faction_filter_2_rhsgref_faction_un = true;
zen_faction_filter_2_rhssaf_faction_airforce = true;
zen_faction_filter_2_rhssaf_faction_army = true;
zen_faction_filter_2_rhssaf_faction_un = true;
zen_faction_filter_3_CIV_F = true;
zen_faction_filter_3_CIV_IDAP_F = true;
zen_faction_filter_3_EdCat_jbad_vehicles = true;
zen_faction_filter_3_IND_L_F = true;
zen_faction_filter_3_LOP_AFR_Civ = true;
zen_faction_filter_3_LOP_CHR_Civ = true;
zen_faction_filter_3_LOP_TAK_Civ = true;
// Boxloader
force boxloader_allrepair_height = 5;
force boxloader_allrepair_load = true;
force boxloader_allrepair_push = 10000;
force boxloader_allrepair_weight = 10000;
force boxloader_allrepair_work = true;
force boxloader_fort_allow_floating = false;
boxloader_fort_snap_editor = false;
force boxloader_hidecargo_enabled = false;
force boxloader_maxload_enabled = false;
force boxloader_maxload_lift = 50;
force boxloader_maxload_minpush = 10;
force boxloader_maxload_overhead = 30;
force boxloader_maxload_push = 200;
force boxloader_maxunload_enabled = false;
force boxloader_preciseunload_enabled = false;
force boxloader_push_enabled = true;
force boxloader_retrofit_enabled = false;
force boxloader_tractor_bulldoze = false;
force boxloader_tractor_bulldoze_fence = false;
force boxloader_tractor_bulldoze_hide = false;
force boxloader_tractor_bulldoze_ruins = false;
force boxloader_tractor_bulldoze_wall = false;
// USAF
usaf_afterburner_setting_allow_ai = true;
USAF_allowNuke = true;
usaf_debug_setting_enabled_clients = false;
usaf_debug_setting_enabled_server = false;
usaf_f35a_allow_das_coverage = true;
usaf_f35a_allow_sar_imagery = true;
usaf_serviceMenu_setting_allowHangarRearm = true;
usaf_serviceMenu_setting_allowHangarRefuel = true;
usaf_serviceMenu_setting_allowHangarRepair = true;
usaf_serviceMenu_setting_allowLoadoutModification = true;
usaf_serviceMenu_setting_enabled = true;
usaf_serviceMenu_setting_refuelTime = "100";
usaf_serviceMenu_setting_reloadTime = "2";
usaf_serviceMenu_setting_repairTime = "100";
usaf_serviceMenu_setting_replaceSources = false;
usaf_serviceMenu_setting_selectorSearchRadius = "15";
usaf_setting_allow_aiFormlights = true;
usaf_utility_core_allow_move_in_cargo = false;

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