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Assistant Automatic Rifleman
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Description

class UTF_AURA {
	displayName = "06|Assistant Autorifleman";
	//icon = "null";
	role = "AMFOR";

	uniformClass = "rhs_uniform_acu_oefcp";
	backpack = "B_Carryall_cbr";
	
	weapons[] = {
		"rhs_weap_m4a1"
	};

	linkedItems[] = {
		"rhsusf_iotv_ocp_SAW",
		"rhsusf_ach_helmet_ocp",
		"rhsusf_acc_M952V",
		"rhsusf_acc_compm4",
		"rhsusf_acc_grip2",
		"ItemCompass",
		"ItemWatch",
		"ItemMap"
	};
	
	items[] = {
		#include "Uniform.hpp"
		"ACRE_PRC343",
		"ACRE_PRC148"
	};
};

Event Timeline

MajJames created this task.Feb 1 2020, 11:37 PM
MajJames moved this task from Backlog to Next on the Default Loadouts (J6) board.
MajJames renamed this task from Automatic Rifleman to Assistant Automatic Rifleman.Feb 1 2020, 11:43 PM
MajJames updated the task description. (Show Details)
MajJames closed this task as Resolved.Jun 29 2020, 3:52 PM
MajJames claimed this task.
MajJames moved this task from Next to Done on the Default Loadouts (J6) board.