// ACE Advanced Ballistics force ace_advanced_ballistics_ammoTemperatureEnabled = true; force ace_advanced_ballistics_barrelLengthInfluenceEnabled = true; force ace_advanced_ballistics_bulletTraceEnabled = true; force ace_advanced_ballistics_enabled = true; force ace_advanced_ballistics_muzzleVelocityVariationEnabled = true; force ace_advanced_ballistics_simulationInterval = 0.05; // ACE Advanced Fatigue force ace_advanced_fatigue_enabled = true; force ace_advanced_fatigue_enableStaminaBar = true; force ace_advanced_fatigue_loadFactor = 1; force ace_advanced_fatigue_performanceFactor = 1; force ace_advanced_fatigue_recoveryFactor = 1; force ace_advanced_fatigue_swayFactor = 0.7; force ace_advanced_fatigue_terrainGradientFactor = 1; // ACE Advanced Throwing force ace_advanced_throwing_enabled = true; force ace_advanced_throwing_enablePickUp = true; force ace_advanced_throwing_enablePickUpAttached = true; force ace_advanced_throwing_showMouseControls = true; force ace_advanced_throwing_showThrowArc = true; // ACE Arsenal force ace_arsenal_allowDefaultLoadouts = false; force ace_arsenal_allowSharedLoadouts = false; force ace_arsenal_camInverted = false; force ace_arsenal_enableIdentityTabs = false; force ace_arsenal_enableModIcons = true; force ace_arsenal_EnableRPTLog = false; force ace_arsenal_fontHeight = 6; // ACE Captives force ace_captives_allowHandcuffOwnSide = true; force ace_captives_allowSurrender = true; force ace_captives_requireSurrender = 2; force ace_captives_requireSurrenderAi = false; // ACE Common force ace_common_allowFadeMusic = true; force ace_common_checkPBOsAction = 0; force ace_common_checkPBOsCheckAll = false; force ace_common_checkPBOsWhitelist = "[]"; ace_common_displayTextColor = [0,0,0,0.1]; ace_common_displayTextFontColor = [1,1,1,1]; ace_common_settingFeedbackIcons = 1; ace_common_settingProgressBarLocation = 0; force ace_noradio_enabled = true; force ace_parachute_hideAltimeter = true; // ACE Cook off force ace_cookoff_ammoCookoffDuration = 0.5; force ace_cookoff_enable = 0; force ace_cookoff_enableAmmobox = true; force ace_cookoff_enableAmmoCookoff = true; force ace_cookoff_probabilityCoef = 0.5; // ACE Explosives force ace_explosives_explodeOnDefuse = false; force ace_explosives_punishNonSpecialists = false; force ace_explosives_requireSpecialist = false; // ACE Fragmentation Simulation force ace_frag_enabled = true; force ace_frag_maxTrack = 8; force ace_frag_maxTrackPerFrame = 8; force ace_frag_reflectionsEnabled = false; force ace_frag_spallEnabled = false; // ACE Goggles force ace_goggles_effects = 2; force ace_goggles_showClearGlasses = true; force ace_goggles_showInThirdPerson = true; // ACE Hearing force ace_hearing_autoAddEarplugsToUnits = false; force ace_hearing_disableEarRinging = false; force ace_hearing_earplugsVolume = 0.5; force ace_hearing_enableCombatDeafness = true; force ace_hearing_enabledForZeusUnits = false; force ace_hearing_unconsciousnessVolume = 0.25; // ACE Interaction force ace_interaction_disableNegativeRating = true; force ace_interaction_enableMagazinePassing = true; force ace_interaction_enableTeamManagement = true; // ACE Interaction Menu ace_gestures_showOnInteractionMenu = 2; force ace_interact_menu_actionOnKeyRelease = true; force ace_interact_menu_addBuildingActions = false; ace_interact_menu_alwaysUseCursorInteraction = false; ace_interact_menu_alwaysUseCursorSelfInteraction = false; ace_interact_menu_colorShadowMax = [0,0,0,1]; ace_interact_menu_colorShadowMin = [0,0,0,0.25]; ace_interact_menu_colorTextMax = [1,1,1,1]; ace_interact_menu_colorTextMin = [1,1,1,0.25]; ace_interact_menu_cursorKeepCentered = false; force ace_interact_menu_menuAnimationSpeed = 1; force ace_interact_menu_menuBackground = 0; ace_interact_menu_selectorColor = [1,0,0]; ace_interact_menu_shadowSetting = 2; ace_interact_menu_textSize = 2; ace_interact_menu_useListMenu = false; // ACE Logistics force ace_cargo_enable = true; force ace_cargo_loadTimeCoefficient = 2.5; force ace_cargo_paradropTimeCoefficent = 1; force ace_rearm_level = 1; force ace_rearm_supply = 0; force ace_refuel_hoseLength = 25; force ace_refuel_rate = 1.5; force ace_repair_addSpareParts = false; force ace_repair_autoShutOffEngineWhenStartingRepair = true; force ace_repair_consumeItem_toolKit = 0; force ace_repair_displayTextOnRepair = true; force ace_repair_engineerSetting_fullRepair = 2; force ace_repair_engineerSetting_repair = 1; force ace_repair_engineerSetting_wheel = 0; force ace_repair_fullRepairLocation = 4; force ace_repair_repairDamageThreshold = 0.7041; force ace_repair_repairDamageThreshold_engineer = 0.399584; force ace_repair_wheelRepairRequiredItems = 0; // ACE Magazine Repack force ace_magazinerepack_timePerAmmo = 1.5; force ace_magazinerepack_timePerBeltLink = 8; force ace_magazinerepack_timePerMagazine = 2; // ACE Map force ace_map_BFT_Enabled = true; force ace_map_BFT_HideAiGroups = true; force ace_map_BFT_Interval = 1; force ace_map_BFT_ShowPlayerNames = false; force ace_map_DefaultChannel = -1; force ace_map_mapGlow = true; force ace_map_mapIllumination = true; force ace_map_mapLimitZoom = false; force ace_map_mapShake = true; force ace_map_mapShowCursorCoordinates = false; ace_markers_moveRestriction = 0; // ACE Map Gestures force ace_map_gestures_defaultColor = [0.1,0.1,0.1,1]; force ace_map_gestures_defaultLeadColor = [1,0.496138,0,1]; force ace_map_gestures_enabled = true; force ace_map_gestures_interval = 0.03; force ace_map_gestures_maxRange = 10; force ace_map_gestures_nameTextColor = [0.102495,0.102495,0.1,1]; // ACE Map Tools force ace_maptools_drawStraightLines = true; force ace_maptools_rotateModifierKey = 1; // ACE Medical force ace_medical_ai_enabledFor = 0; force ace_medical_AIDamageThreshold = 1; force ace_medical_bleedingCoefficient = 0.1; force ace_medical_blood_bloodLifetime = 900; force ace_medical_blood_enabledFor = 2; force ace_medical_blood_maxBloodObjects = 500; force ace_medical_fatalDamageSource = 1; ace_medical_feedback_painEffectType = 0; force ace_medical_fractures = 2; ace_medical_gui_enableActions = 0; ace_medical_gui_enableMedicalMenu = 1; ace_medical_gui_enableSelfActions = true; force ace_medical_gui_maxDistance = 3; ace_medical_gui_openAfterTreatment = true; force ace_medical_ivFlowRate = 2; force ace_medical_limping = 1; force ace_medical_painCoefficient = 1; force ace_medical_playerDamageThreshold = 7; force ace_medical_spontaneousWakeUpChance = 0.5; force ace_medical_spontaneousWakeUpEpinephrineBoost = 20; force ace_medical_statemachine_AIUnconsciousness = false; force ace_medical_statemachine_cardiacArrestTime = 600; force ace_medical_statemachine_fatalInjuriesAI = 0; force ace_medical_statemachine_fatalInjuriesPlayer = 2; force ace_medical_treatment_advancedBandages = true; force ace_medical_treatment_advancedDiagnose = true; force ace_medical_treatment_advancedMedication = true; force ace_medical_treatment_allowLitterCreation = true; force ace_medical_treatment_allowSelfIV = 1; force ace_medical_treatment_allowSelfStitch = 1; force ace_medical_treatment_allowSharedEquipment = 0; force ace_medical_treatment_clearTraumaAfterBandage = true; force ace_medical_treatment_consumePAK = 1; force ace_medical_treatment_consumeSurgicalKit = 0; force ace_medical_treatment_convertItems = 0; force ace_medical_treatment_cprSuccessChance = 0.5; force ace_medical_treatment_holsterRequired = 2; force ace_medical_treatment_litterCleanupDelay = 600; force ace_medical_treatment_locationEpinephrine = 0; force ace_medical_treatment_locationPAK = 0; force ace_medical_treatment_locationsBoostTraining = true; force ace_medical_treatment_locationSurgicalKit = 0; force ace_medical_treatment_maxLitterObjects = 500; force ace_medical_treatment_medicEpinephrine = 1; force ace_medical_treatment_medicPAK = 2; force ace_medical_treatment_medicSurgicalKit = 1; force ace_medical_treatment_timeCoefficientPAK = 0.3; force ace_medical_treatment_woundReopening = false; // ACE Mk6 Mortar force ace_mk6mortar_airResistanceEnabled = true; force ace_mk6mortar_allowCompass = true; force ace_mk6mortar_allowComputerRangefinder = true; force ace_mk6mortar_useAmmoHandling = false; // ACE Name Tags force ace_nametags_defaultNametagColor = [1,1,1,0.25104]; force ace_nametags_nametagColorBlue = [0.2,0.2,1,0.8]; force ace_nametags_nametagColorGreen = [0.2,1,0.2,0.800653]; force ace_nametags_nametagColorMain = [1,1,1,1]; force ace_nametags_nametagColorRed = [1,0.2,0.2,0.904635]; force ace_nametags_nametagColorYellow = [1,1,0.199049,0.7041]; force ace_nametags_playerNamesMaxAlpha = 0.8; force ace_nametags_playerNamesViewDistance = 5; force ace_nametags_showCursorTagForVehicles = false; force ace_nametags_showNamesForAI = false; force ace_nametags_showPlayerNames = 1; force ace_nametags_showPlayerRanks = true; force ace_nametags_showSoundWaves = 1; force ace_nametags_showVehicleCrewInfo = true; force ace_nametags_tagSize = 2; // ACE Nightvision force ace_nightvision_aimDownSightsBlur = 0.4; force ace_nightvision_disableNVGsWithSights = false; force ace_nightvision_effectScaling = 0.1; force ace_nightvision_fogScaling = 0.2; force ace_nightvision_noiseScaling = 0.3; force ace_nightvision_shutterEffects = true; // ACE Overheating force ace_overheating_displayTextOnJam = true; force ace_overheating_enabled = true; force ace_overheating_overheatingDispersion = true; force ace_overheating_showParticleEffects = true; force ace_overheating_showParticleEffectsForEveryone = true; force ace_overheating_unJamFailChance = 0.496138; force ace_overheating_unJamOnreload = false; // ACE Pointing force ace_finger_enabled = true; ace_finger_indicatorColor = [0.83,0.68,0.21,0.75]; force ace_finger_indicatorForSelf = true; force ace_finger_maxRange = 15; // ACE Pylons force ace_pylons_enabledForZeus = true; force ace_pylons_enabledFromAmmoTrucks = true; force ace_pylons_rearmNewPylons = false; force ace_pylons_requireEngineer = false; force ace_pylons_requireToolkit = true; force ace_pylons_searchDistance = 15; force ace_pylons_timePerPylon = 5; // ACE Quick Mount force ace_quickmount_distance = 5; force ace_quickmount_enabled = true; force ace_quickmount_enableMenu = 2; ace_quickmount_priority = 0; force ace_quickmount_speed = 15.1069; // ACE Respawn force ace_respawn_removeDeadBodiesDisconnected = true; force ace_respawn_savePreDeathGear = false; // ACE Scopes force ace_scopes_correctZeroing = true; force ace_scopes_deduceBarometricPressureFromTerrainAltitude = false; force ace_scopes_defaultZeroRange = 100; force ace_scopes_enabled = true; force ace_scopes_forceUseOfAdjustmentTurrets = false; force ace_scopes_overwriteZeroRange = false; force ace_scopes_simplifiedZeroing = false; ace_scopes_useLegacyUI = false; force ace_scopes_zeroReferenceBarometricPressure = 1013.25; force ace_scopes_zeroReferenceHumidity = 0; force ace_scopes_zeroReferenceTemperature = 15; // ACE Spectator force ace_spectator_enableAI = false; force ace_spectator_restrictModes = 0; force ace_spectator_restrictVisions = 0; // ACE Switch Units force ace_switchunits_enableSafeZone = false; force ace_switchunits_enableSwitchUnits = false; force ace_switchunits_safeZoneRadius = 100; force ace_switchunits_switchToCivilian = false; force ace_switchunits_switchToEast = false; force ace_switchunits_switchToIndependent = false; force ace_switchunits_switchToWest = false; // ACE Tagging ace_tagging_quickTag = 1; // ACE Uncategorized force ace_fastroping_requireRopeItems = true; force ace_gforces_enabledFor = 2; force ace_hitreactions_minDamageToTrigger = 0.1; force ace_inventory_inventoryDisplaySize = 1; force ace_laser_dispersionCount = 2; force ace_microdagr_mapDataAvailable = 1; force ace_microdagr_waypointPrecision = 3; ace_optionsmenu_showNewsOnMainMenu = true; force ace_overpressure_distanceCoefficient = 1; // ACE User Interface force ace_ui_allowSelectiveUI = true; force ace_ui_ammoCount = false; ace_ui_ammoType = true; ace_ui_commandMenu = true; ace_ui_firingMode = true; ace_ui_groupBar = true; ace_ui_gunnerAmmoCount = true; ace_ui_gunnerAmmoType = true; ace_ui_gunnerFiringMode = true; ace_ui_gunnerLaunchableCount = true; ace_ui_gunnerLaunchableName = true; ace_ui_gunnerMagCount = true; ace_ui_gunnerWeaponLowerInfoBackground = true; ace_ui_gunnerWeaponName = true; ace_ui_gunnerWeaponNameBackground = true; ace_ui_gunnerZeroing = true; force ace_ui_magCount = false; ace_ui_soldierVehicleWeaponInfo = true; ace_ui_staminaBar = true; ace_ui_stance = true; ace_ui_throwableCount = true; ace_ui_throwableName = true; ace_ui_vehicleAltitude = true; ace_ui_vehicleCompass = true; ace_ui_vehicleDamage = true; ace_ui_vehicleFuelBar = true; ace_ui_vehicleInfoBackground = true; ace_ui_vehicleName = true; ace_ui_vehicleNameBackground = true; ace_ui_vehicleRadar = true; ace_ui_vehicleSpeed = true; ace_ui_weaponLowerInfoBackground = true; ace_ui_weaponName = true; ace_ui_weaponNameBackground = true; ace_ui_zeroing = true; // ACE Vehicle Lock force ace_vehiclelock_defaultLockpickStrength = 10; force ace_vehiclelock_lockVehicleInventory = true; force ace_vehiclelock_vehicleStartingLockState = -1; // ACE View Distance Limiter force ace_viewdistance_enabled = true; force ace_viewdistance_limitViewDistance = 8000; force ace_viewdistance_objectViewDistanceCoeff = 6; ace_viewdistance_viewDistanceAirVehicle = 9; ace_viewdistance_viewDistanceLandVehicle = 7; ace_viewdistance_viewDistanceOnFoot = 5; // ACE Weapons force ace_common_persistentLaserEnabled = true; force ace_laserpointer_enabled = true; force ace_reload_displayText = true; ace_weaponselect_displayText = true; // ACE Weather force ace_weather_enabled = true; ace_weather_showCheckAirTemperature = true; force ace_weather_updateInterval = 60; force ace_weather_windSimulation = true; // ACE Wind Deflection force ace_winddeflection_enabled = true; force ace_winddeflection_simulationInterval = 0.05; force ace_winddeflection_vehicleEnabled = true; // ACE Zeus force ace_zeus_autoAddObjects = true; force ace_zeus_canCreateZeus = 0; force ace_zeus_radioOrdnance = false; force ace_zeus_remoteWind = false; force ace_zeus_revealMines = 0; force ace_zeus_zeusAscension = false; force ace_zeus_zeusBird = false; // ACEX Field Rations force acex_field_rations_affectAdvancedFatigue = false; force acex_field_rations_enabled = false; force acex_field_rations_hudShowLevel = 50; force acex_field_rations_hudTransparency = -1; force acex_field_rations_hudType = 1; force acex_field_rations_hungerSatiated = 3; force acex_field_rations_thirstQuenched = 2.95295; force acex_field_rations_timeWithoutFood = 3; force acex_field_rations_timeWithoutWater = 1.8; // ACEX Fortify force acex_fortify_settingHint = 1; // ACEX Headless force acex_headless_delay = 15; force acex_headless_enabled = false; force acex_headless_endMission = 0; force acex_headless_log = false; force acex_headless_transferLoadout = 0; // ACEX Sitting force acex_sitting_enable = true; // ACEX View Restriction force acex_viewrestriction_mode = 3; force acex_viewrestriction_modeSelectiveAir = 0; force acex_viewrestriction_modeSelectiveFoot = 1; force acex_viewrestriction_modeSelectiveLand = 0; force acex_viewrestriction_modeSelectiveSea = 1; acex_viewrestriction_preserveView = false; // ACEX Volume acex_volume_enabled = true; acex_volume_fadeDelay = 3; acex_volume_lowerInVehicles = true; acex_volume_reduction = 3; acex_volume_remindIfLowered = false; acex_volume_showNotification = false; // ACRE2 force acre_sys_core_automaticAntennaDirection = true; acre_sys_core_defaultRadioVolume = 0.8; force acre_sys_core_fullDuplex = false; force acre_sys_core_ignoreAntennaDirection = true; force acre_sys_core_interference = true; acre_sys_core_postmixGlobalVolume = 1; acre_sys_core_premixGlobalVolume = 1; force acre_sys_core_revealToAI = 1; acre_sys_core_spectatorVolume = 1; force acre_sys_core_terrainLoss = 0.90; force acre_sys_core_ts3ChannelName = "In Operation (ACRE)"; force acre_sys_core_ts3ChannelPassword = "ACRE"; force acre_sys_core_ts3ChannelSwitch = true; force acre_sys_core_unmuteClients = true; force acre_sys_signal_signalModel = 1; // ACRE2 UI acre_sys_list_CycleRadiosColor = [0.66,0.05,1,1]; acre_sys_list_DefaultPTTColor = [1,0.8,0,1]; acre_sys_list_HintBackgroundColor = [0,0,0,0.8]; acre_sys_list_HintTextFont = "RobotoCondensed"; acre_sys_list_LanguageColor = [1,0.29,0.16,1]; acre_sys_list_PTT1Color = [1,0.8,0,1]; acre_sys_list_PTT2Color = [1,0.8,0,1]; acre_sys_list_PTT3Color = [1,0.8,0,1]; acre_sys_list_SwitchChannelColor = [0.66,0.05,1,1]; acre_sys_list_ToggleHeadsetColor = [0.66,0.05,1,1]; // ACRE2 Zeus acre_sys_zeus_zeusCanSpectate = true; acre_sys_zeus_zeusCommunicateViaCamera = true; acre_sys_zeus_zeusDefaultVoiceSource = false; // Boxloader force boxloader_allrepair_height = 5; force boxloader_allrepair_load = false; force boxloader_allrepair_push = 10000; force boxloader_allrepair_weight = 10000; force boxloader_allrepair_work = false; force boxloader_fort_allow_floating = true; boxloader_fort_snap_editor = true; force boxloader_hidecargo_enabled = false; force boxloader_maxload_enabled = false; force boxloader_maxload_lift = 50; force boxloader_maxload_minpush = 10; force boxloader_maxload_overhead = 30; force boxloader_maxload_push = 200; force boxloader_maxunload_enabled = false; force boxloader_preciseunload_enabled = false; force boxloader_push_enabled = true; force boxloader_retrofit_enabled = false; force boxloader_tractor_bulldoze = true; boxloader_tractor_bulldoze_fence = false; boxloader_tractor_bulldoze_hide = false; boxloader_tractor_bulldoze_ruins = false; boxloader_tractor_bulldoze_wall = false; // CBA UI cba_ui_notifyLifetime = 4; cba_ui_StorePasswords = 1; // CBA Weapons force cba_disposable_dropUsedLauncher = 2; force cba_disposable_replaceDisposableLauncher = true; cba_events_repetitionMode = 1; cba_optics_usePipOptics = true; // GRAD Trenches force grad_trenches_functions_allowBigEnvelope = true; force grad_trenches_functions_allowCamouflage = true; force grad_trenches_functions_allowDigging = true; force grad_trenches_functions_allowGiantEnvelope = true; force grad_trenches_functions_allowShortEnvelope = true; force grad_trenches_functions_allowSmallEnvelope = false; force grad_trenches_functions_allowVehicleEnvelope = false; force grad_trenches_functions_bigEnvelopeDigTime = 60; force grad_trenches_functions_buildFatigueFactor = 2.51782; force grad_trenches_functions_camouflageRequireEntrenchmentTool = true; grad_trenches_functions_enableAutomaticFilePath = false; force grad_trenches_functions_giantEnvelopeDigTime = 90; force grad_trenches_functions_shortEnvelopeDigTime = 15; force grad_trenches_functions_smallEnvelopeDigTime = 30; force grad_trenches_functions_stopBuildingAtFatigueMax = false; force grad_trenches_functions_vehicleEnvelopeDigTime = 120; // PPS client settings force PPS_AllowSendingData = true; force PPS_ClientLogging = true; force PPS_SendingAddonData = true; force PPS_SendingGeneralData = true; force PPS_SendingInfantryData = true; force PPS_SendingVehicleData = true; force PPS_SummerTime = true; force PPS_TimeZone = 2; force PPS_UpdateInterval = 15; // PPS server settings PPS_ServerLogging = false; // STUI Settings force STGI_Settings_Enabled = false; force STGI_Settings_UnconsciousFadeEnabled = true; STHud_Settings_ColourBlindMode = "Normal"; STHud_Settings_Font = "PuristaSemibold"; STHud_Settings_HUDMode = 3; STHud_Settings_Occlusion = true; force STHud_Settings_RemoveDeadViaProximity = false; STHud_Settings_SquadBar = false; STHud_Settings_TextShadow = 1; force STHud_Settings_UnconsciousFadeEnabled = true; // Simplex Support Services force SSS_setting_adminFullAccess = true; force SSS_setting_adminLimitSide = false; force SSS_setting_cleanupCrew = true; force SSS_setting_deleteVehicleOnEntityRemoval = false; force SSS_setting_directActionRequirement = true; force SSS_setting_GiveUAVTerminal = true; force SSS_setting_logisticsAirdropMaxAmount = "5"; force SSS_setting_milsimModeArtillery = true; force SSS_setting_milsimModeCAS = true; force SSS_setting_milsimModeLogistics = true; force SSS_setting_milsimModeTransport = true; force SSS_setting_removeSupportOnVehicleDeletion = true; force SSS_setting_resetVehicleOnRTB = true; force SSS_setting_restoreCrewOnRTB = true; force SSS_setting_slingLoadSearchRadius = 100; force SSS_setting_slingLoadWhitelist = ""; force SSS_setting_specialItems = ""; force SSS_setting_specialItemsLimitSide = true; force SSS_setting_specialItemsLogic = true; force SSS_setting_useChatNotifications = true; // Zeus Enhanced force zen_camera_adaptiveSpeed = true; force zen_camera_defaultSpeedCoef = 1; force zen_camera_fastSpeedCoef = 1; force zen_camera_followTerrain = true; force force zen_common_autoAddObjects = true; force zen_common_darkMode = false; force zen_common_disableGearAnim = true; force zen_common_preferredArsenal = 1; force zen_context_menu_enabled = 2; force zen_editor_declutterEmptyTree = true; force zen_editor_disableLiveSearch = true; force zen_editor_moveDisplayToEdge = true; force zen_editor_parachuteSounds = false; force zen_editor_previews_enabled = true; force zen_editor_removeWatermark = true; force zen_editor_unitRadioMessages = 2; force zen_visibility_enabled = false; force zen_vision_enableBlackHot = false; force zen_vision_enableBlackHotGreenCold = false; force zen_vision_enableBlackHotRedCold = false; force zen_vision_enableGreenHotCold = false; force zen_vision_enableNVG = true; force zen_vision_enableRedGreenThermal = false; force zen_vision_enableRedHotCold = false; force zen_vision_enableWhiteHot = true; force zen_vision_enableWhiteHotRedCold = false;