// UNITED TASK FORCE - OFFICIAL SETTINGS // FOR AI WITH UNCONSCIOUSNESS // VERSION 2208.11 // UPDATED AUGUST 22 // ACE Advanced Ballistics force ace_advanced_ballistics_ammoTemperatureEnabled = true; force ace_advanced_ballistics_barrelLengthInfluenceEnabled = true; force ace_advanced_ballistics_bulletTraceEnabled = true; force ace_advanced_ballistics_enabled = true; force ace_advanced_ballistics_muzzleVelocityVariationEnabled = true; force ace_advanced_ballistics_simulationInterval = 0.05; // ACE Advanced Fatigue force ace_advanced_fatigue_enabled = true; force ace_advanced_fatigue_enableStaminaBar = true; ace_advanced_fatigue_fadeStaminaBar = true; force ace_advanced_fatigue_loadFactor = 1.2; force ace_advanced_fatigue_performanceFactor = 1.2; force ace_advanced_fatigue_recoveryFactor = 1; force ace_advanced_fatigue_swayFactor = 0.7; force ace_advanced_fatigue_terrainGradientFactor = 1; // ACE Advanced Throwing force ace_advanced_throwing_enabled = true; force ace_advanced_throwing_enablePickUp = true; force ace_advanced_throwing_enablePickUpAttached = true; force ace_advanced_throwing_showMouseControls = true; force ace_advanced_throwing_showThrowArc = true; // ACE Advanced Vehicle Damage force ace_vehicle_damage_enableCarDamage = false; force ace_vehicle_damage_enabled = true; force ace_vehicle_damage_removeAmmoDuringCookoff = true; // ACE Arsenal force ace_arsenal_allowDefaultLoadouts = false; force ace_arsenal_allowSharedLoadouts = false; force ace_arsenal_camInverted = false; force ace_arsenal_enableIdentityTabs = false; force ace_arsenal_enableModIcons = true; force ace_arsenal_EnableRPTLog = false; force ace_arsenal_fontHeight = 6; // ACE Artillery force ace_artillerytables_advancedCorrections = true; force ace_artillerytables_disableArtilleryComputer = true; force ace_mk6mortar_airResistanceEnabled = true; force ace_mk6mortar_allowCompass = true; force ace_mk6mortar_allowComputerRangefinder = true; force ace_mk6mortar_useAmmoHandling = false; // ACE Captives force ace_captives_allowHandcuffOwnSide = true; force ace_captives_allowSurrender = true; force ace_captives_requireSurrender = 0; force ace_captives_requireSurrenderAi = false; // ACE Common force ace_common_allowFadeMusic = true; force ace_common_checkPBOsAction = 0; force ace_common_checkPBOsCheckAll = false; force ace_common_checkPBOsWhitelist = "[]"; ace_common_displayTextColor = [0,0,0,0.1]; ace_common_displayTextFontColor = [1,1,1,1]; ace_common_epilepsyFriendlyMode = false; force ace_common_progressBarInfo = 2; ace_common_settingFeedbackIcons = 1; ace_common_settingProgressBarLocation = 0; force ace_noradio_enabled = true; // ACE Cook off force ace_cookoff_ammoCookoffDuration = 0.5; force ace_cookoff_enable = 1; force ace_cookoff_enableAmmobox = false; force ace_cookoff_enableAmmoCookoff = false; force ace_cookoff_enableFire = false; force ace_cookoff_probabilityCoef = 0.5; // ACE Crew Served Weapons force ace_csw_ammoHandling = 2; force ace_csw_defaultAssemblyMode = true; force ace_csw_dragAfterDeploy = false; force ace_csw_handleExtraMagazines = false; force ace_csw_progressBarTimeCoefficent = 1; // ACE Dragging force ace_dragging_dragAndFire = true; // ACE Explosives force ace_explosives_customTimerDefault = 30; force ace_explosives_customTimerMax = 900; force ace_explosives_customTimerMin = 5; force ace_explosives_explodeOnDefuse = true; force ace_explosives_punishNonSpecialists = true; force ace_explosives_requireSpecialist = true; // ACE Field Rations force acex_field_rations_affectAdvancedFatigue = false; force acex_field_rations_enabled = false; force acex_field_rations_hudShowLevel = 50; force acex_field_rations_hudTransparency = -1; force acex_field_rations_hudType = 1; force acex_field_rations_hungerSatiated = 3; force acex_field_rations_terrainObjectActions = true; force acex_field_rations_thirstQuenched = 2.95295; force acex_field_rations_timeWithoutFood = 3; force acex_field_rations_timeWithoutWater = 1.8; force acex_field_rations_waterSourceActions = 2; // ACE Fire force ace_fire_enabled = false; force ace_fire_enableFlare = false; // ACE Fortify force acex_fortify_settingHint = 1; // ACE Fragmentation Simulation force ace_frag_enabled = true; force ace_frag_maxTrack = 4; force ace_frag_maxTrackPerFrame = 2; force ace_frag_reflectionsEnabled = false; force ace_frag_spallEnabled = false; // ACE G-Forces force ace_gforces_coef = 1; force ace_gforces_enabledFor = 2; // ACE Goggles force ace_goggles_effects = 2; force ace_goggles_showClearGlasses = true; force ace_goggles_showInThirdPerson = true; // ACE Grenades force ace_grenades_convertExplosives = true; // ACE Headless force acex_headless_delay = 15; force acex_headless_enabled = true; force acex_headless_endMission = 0; force acex_headless_log = false; force acex_headless_transferLoadout = 1; // ACE Hearing force ace_hearing_autoAddEarplugsToUnits = false; ace_hearing_disableEarRinging = false; force ace_hearing_earplugsVolume = 0.5; force ace_hearing_enableCombatDeafness = true; force ace_hearing_enabledForZeusUnits = false; force ace_hearing_unconsciousnessVolume = 0.25; // ACE Interaction force ace_interaction_disableNegativeRating = true; force ace_interaction_enableGroupRenaming = true; force ace_interaction_enableMagazinePassing = true; force ace_interaction_enableTeamManagement = true; ace_interaction_enableWeaponAttachments = true; force ace_interaction_interactWithTerrainObjects = false; // ACE Interaction Menu ace_gestures_showOnInteractionMenu = 2; force ace_interact_menu_actionOnKeyRelease = true; force ace_interact_menu_addBuildingActions = false; ace_interact_menu_alwaysUseCursorInteraction = false; ace_interact_menu_alwaysUseCursorSelfInteraction = false; ace_interact_menu_colorShadowMax = [0,0,0,1]; ace_interact_menu_colorShadowMin = [0,0,0,0.25]; ace_interact_menu_colorTextMax = [1,1,1,1]; ace_interact_menu_colorTextMin = [1,1,1,0.25]; ace_interact_menu_consolidateSingleChild = false; ace_interact_menu_cursorKeepCentered = false; ace_interact_menu_cursorKeepCenteredSelfInteraction = false; force ace_interact_menu_menuAnimationSpeed = 1; force ace_interact_menu_menuBackground = 0; ace_interact_menu_menuBackgroundSelf = 0; ace_interact_menu_selectorColor = [1,0,0]; ace_interact_menu_shadowSetting = 2; ace_interact_menu_textSize = 2; ace_interact_menu_useListMenu = false; ace_interact_menu_useListMenuSelf = false; // ACE Logistics force ace_cargo_enable = true; ace_cargo_enableRename = true; force ace_cargo_loadTimeCoefficient = 2.5; ace_cargo_openAfterUnload = 0; force ace_cargo_paradropTimeCoefficent = 1; force ace_rearm_distance = 20; force ace_rearm_level = 1; force ace_rearm_supply = 0; force ace_refuel_hoseLength = 25; force ace_refuel_rate = 1.5; force ace_repair_addSpareParts = true; force ace_repair_autoShutOffEngineWhenStartingRepair = true; force ace_repair_consumeItem_toolKit = 0; force ace_repair_displayTextOnRepair = true; force ace_repair_engineerSetting_fullRepair = 2; force ace_repair_engineerSetting_repair = 1; force ace_repair_engineerSetting_wheel = 0; force ace_repair_fullRepairLocation = 3; force ace_repair_fullRepairRequiredItems = ["ToolKit"]; force ace_repair_locationsBoostTraining = true; force ace_repair_miscRepairRequiredItems = ["ToolKit"]; force ace_repair_repairDamageThreshold = 0.7041; force ace_repair_repairDamageThreshold_engineer = 0.399584; force ace_repair_wheelRepairRequiredItems = []; // ACE Magazine Repack force ace_magazinerepack_repackLoadedMagazines = true; force ace_magazinerepack_timePerAmmo = 1.5; force ace_magazinerepack_timePerBeltLink = 8; force ace_magazinerepack_timePerMagazine = 2; // ACE Map force ace_map_BFT_Enabled = false; force ace_map_BFT_HideAiGroups = true; force ace_map_BFT_Interval = 30; force ace_map_BFT_ShowPlayerNames = false; force ace_map_DefaultChannel = 3; force ace_map_mapGlow = true; force ace_map_mapIllumination = true; force ace_map_mapLimitZoom = false; force ace_map_mapShake = true; force ace_map_mapShowCursorCoordinates = false; force ace_markers_moveRestriction = 0; force ace_markers_timestampEnabled = true; force ace_markers_timestampFormat = "HH:MM:SS"; force ace_markers_timestampHourFormat = 24; // ACE Map Gestures force ace_map_gestures_allowCurator = true; force ace_map_gestures_allowSpectator = true; force ace_map_gestures_briefingMode = 0; force ace_map_gestures_defaultColor = [0.1,0.1,0.1,1]; force ace_map_gestures_defaultLeadColor = [1,0.496138,0,1]; force ace_map_gestures_enabled = true; force ace_map_gestures_interval = 0.03; force ace_map_gestures_maxRange = 10; force ace_map_gestures_maxRangeCamera = 14; force ace_map_gestures_nameTextColor = [0.102495,0.102495,0.1,1]; force ace_map_gestures_onlyShowFriendlys = false; // ACE Map Tools force ace_maptools_drawStraightLines = true; force ace_maptools_rotateModifierKey = 1; // ACE Medical force ace_medical_ai_enabledFor = 1; force ace_medical_AIDamageThreshold = 3; force ace_medical_bleedingCoefficient = 0.2; force ace_medical_blood_bloodLifetime = 900; force ace_medical_blood_enabledFor = 2; force ace_medical_blood_maxBloodObjects = 500; force ace_medical_deathChance = 0; force ace_medical_enableVehicleCrashes = true; force ace_medical_fatalDamageSource = 1; force ace_medical_feedback_bloodVolumeEffectType = 0; force ace_medical_feedback_enableHUDIndicators = true; ace_medical_feedback_painEffectType = 0; force ace_medical_fractureChance = 0.4; force ace_medical_fractures = 2; ace_medical_gui_bloodLossColor_0 = [1,1,1,1]; ace_medical_gui_bloodLossColor_1 = [1,0.95,0.64,1]; ace_medical_gui_bloodLossColor_2 = [1,0.87,0.46,1]; ace_medical_gui_bloodLossColor_3 = [1,0.8,0.33,1]; ace_medical_gui_bloodLossColor_4 = [1,0.72,0.24,1]; ace_medical_gui_bloodLossColor_5 = [1,0.63,0.15,1]; ace_medical_gui_bloodLossColor_6 = [1,0.54,0.08,1]; ace_medical_gui_bloodLossColor_7 = [1,0.43,0.02,1]; ace_medical_gui_bloodLossColor_8 = [1,0.3,0,1]; ace_medical_gui_bloodLossColor_9 = [1,0,0,1]; ace_medical_gui_damageColor_0 = [1,1,1,1]; ace_medical_gui_damageColor_1 = [0.75,0.95,1,1]; ace_medical_gui_damageColor_2 = [0.62,0.86,1,1]; ace_medical_gui_damageColor_3 = [0.54,0.77,1,1]; ace_medical_gui_damageColor_4 = [0.48,0.67,1,1]; ace_medical_gui_damageColor_5 = [0.42,0.57,1,1]; ace_medical_gui_damageColor_6 = [0.37,0.47,1,1]; ace_medical_gui_damageColor_7 = [0.31,0.36,1,1]; ace_medical_gui_damageColor_8 = [0.22,0.23,1,1]; ace_medical_gui_damageColor_9 = [0,0,1,1]; ace_medical_gui_enableActions = 0; ace_medical_gui_enableMedicalMenu = 1; ace_medical_gui_enableSelfActions = true; force ace_medical_gui_interactionMenuShowTriage = 1; force ace_medical_gui_maxDistance = 3; ace_medical_gui_openAfterTreatment = true; force ace_medical_ivFlowRate = 1.3; force ace_medical_limping = 1; force ace_medical_painCoefficient = 1; force ace_medical_painUnconsciousChance = 0.1; force ace_medical_playerDamageThreshold = 3; force ace_medical_spontaneousWakeUpChance = 0.5; force ace_medical_spontaneousWakeUpEpinephrineBoost = 20; force ace_medical_statemachine_AIUnconsciousness = true; force ace_medical_statemachine_cardiacArrestBleedoutEnabled = false; force ace_medical_statemachine_cardiacArrestTime = 900; force ace_medical_statemachine_fatalInjuriesAI = 2; force ace_medical_statemachine_fatalInjuriesPlayer = 2; force ace_medical_treatment_advancedBandages = 2; force ace_medical_treatment_advancedDiagnose = 1; force ace_medical_treatment_advancedMedication = true; force ace_medical_treatment_allowBodyBagUnconscious = true; force ace_medical_treatment_allowLitterCreation = true; force ace_medical_treatment_allowSelfIV = 1; force ace_medical_treatment_allowSelfPAK = 0; force ace_medical_treatment_allowSelfStitch = 1; force ace_medical_treatment_allowSharedEquipment = 1; force ace_medical_treatment_clearTrauma = 1; force ace_medical_treatment_consumePAK = 1; force ace_medical_treatment_consumeSurgicalKit = 0; force ace_medical_treatment_convertItems = 2; force ace_medical_treatment_cprSuccessChanceMax = 0.4; force ace_medical_treatment_cprSuccessChanceMin = 0.4; force ace_medical_treatment_holsterRequired = 2; force ace_medical_treatment_litterCleanupDelay = 300; force ace_medical_treatment_locationEpinephrine = 0; force ace_medical_treatment_locationIV = 0; force ace_medical_treatment_locationPAK = 3; force ace_medical_treatment_locationsBoostTraining = true; force ace_medical_treatment_locationSurgicalKit = 0; force ace_medical_treatment_maxLitterObjects = 100; force ace_medical_treatment_medicEpinephrine = 1; force ace_medical_treatment_medicIV = 2; force ace_medical_treatment_medicPAK = 2; force ace_medical_treatment_medicSurgicalKit = 1; force ace_medical_treatment_timeCoefficientPAK = 0.7; force ace_medical_treatment_treatmentTimeAutoinjector = 5; force ace_medical_treatment_treatmentTimeBodyBag = 15; force ace_medical_treatment_treatmentTimeCPR = 10; force ace_medical_treatment_treatmentTimeIV = 12; force ace_medical_treatment_treatmentTimeSplint = 7; force ace_medical_treatment_treatmentTimeTourniquet = 7; force ace_medical_treatment_woundReopenChance = 0.7; force ace_medical_treatment_woundStitchTime = 5; // ACE Name Tags ace_nametags_ambientBrightnessAffectViewDist = 1; force ace_nametags_defaultNametagColor = [1,1,1,0.25104]; force ace_nametags_nametagColorBlue = [0.2,0.2,1,0.8]; force ace_nametags_nametagColorGreen = [0.2,1,0.2,0.800653]; force ace_nametags_nametagColorMain = [1,1,1,1]; force ace_nametags_nametagColorRed = [1,0.2,0.2,0.904635]; force ace_nametags_nametagColorYellow = [1,1,0.199049,0.7041]; force ace_nametags_playerNamesMaxAlpha = 0.8; force ace_nametags_playerNamesViewDistance = 1; force ace_nametags_showCursorTagForVehicles = false; force ace_nametags_showNamesForAI = false; force ace_nametags_showPlayerNames = 1; force ace_nametags_showPlayerRanks = true; force ace_nametags_showSoundWaves = 1; force ace_nametags_showVehicleCrewInfo = true; force ace_nametags_tagSize = 2; // ACE Nightvision force ace_nightvision_aimDownSightsBlur = 0.1; force ace_nightvision_disableNVGsWithSights = false; force ace_nightvision_effectScaling = 0.1; force ace_nightvision_fogScaling = 0.1; force ace_nightvision_noiseScaling = 0.1; force ace_nightvision_shutterEffects = true; // ACE Overheating force ace_overheating_cookoffCoef = 4; force ace_overheating_coolingCoef = 1; force ace_overheating_displayTextOnJam = true; force ace_overheating_enabled = true; force ace_overheating_heatCoef = 0.9; force ace_overheating_jamChanceCoef = 1; force ace_overheating_overheatingDispersion = true; force ace_overheating_overheatingRateOfFire = true; force ace_overheating_particleEffectsAndDispersionDistance = 3000; force ace_overheating_showParticleEffects = true; force ace_overheating_showParticleEffectsForEveryone = true; force ace_overheating_suppressorCoef = 0.5; force ace_overheating_unJamFailChance = 0.496138; force ace_overheating_unJamOnreload = false; force ace_overheating_unJamOnSwapBarrel = false; // ACE Pointing force ace_finger_enabled = true; ace_finger_indicatorColor = [0.83,0.68,0.21,0.75]; force ace_finger_indicatorForSelf = true; force ace_finger_maxRange = 15; // ACE Pylons force ace_pylons_enabledForZeus = true; force ace_pylons_enabledFromAmmoTrucks = true; force ace_pylons_rearmNewPylons = false; force ace_pylons_requireEngineer = false; force ace_pylons_requireToolkit = true; force ace_pylons_searchDistance = 15; force ace_pylons_timePerPylon = 5; // ACE Quick Mount force ace_quickmount_distance = 5; force ace_quickmount_enabled = true; force ace_quickmount_enableMenu = 2; ace_quickmount_priority = 0; force ace_quickmount_speed = 15.1069; // ACE Respawn force ace_respawn_removeDeadBodiesDisconnected = true; force ace_respawn_savePreDeathGear = false; // ACE Scopes force ace_scopes_correctZeroing = true; force ace_scopes_deduceBarometricPressureFromTerrainAltitude = false; force ace_scopes_defaultZeroRange = 100; force ace_scopes_enabled = true; force ace_scopes_forceUseOfAdjustmentTurrets = false; force ace_scopes_overwriteZeroRange = false; force ace_scopes_simplifiedZeroing = false; ace_scopes_useLegacyUI = false; force ace_scopes_zeroReferenceBarometricPressure = 1013.25; force ace_scopes_zeroReferenceHumidity = 0; force ace_scopes_zeroReferenceTemperature = 15; // ACE Sitting force acex_sitting_enable = true; // ACE Spectator force ace_spectator_enableAI = false; ace_spectator_maxFollowDistance = 5; force ace_spectator_restrictModes = 0; force ace_spectator_restrictVisions = 0; // ACE Switch Units force ace_switchunits_enableSafeZone = false; force ace_switchunits_enableSwitchUnits = false; force ace_switchunits_safeZoneRadius = 100; force ace_switchunits_switchToCivilian = false; force ace_switchunits_switchToEast = false; force ace_switchunits_switchToIndependent = false; force ace_switchunits_switchToWest = false; // ACE Trenches force ace_trenches_bigEnvelopeDigDuration = 50; force ace_trenches_bigEnvelopeRemoveDuration = 30; force ace_trenches_smallEnvelopeDigDuration = 40; force ace_trenches_smallEnvelopeRemoveDuration = 24; // GRAD Trenches force grad_trenches_functions_allowBigEnvelope = false; force grad_trenches_functions_allowCamouflage = true; force grad_trenches_functions_allowDigging = true; force grad_trenches_functions_allowEffects = true; force grad_trenches_functions_allowGiantEnvelope = false; force grad_trenches_functions_allowHitDecay = true; force grad_trenches_functions_allowLongEnvelope = false; force grad_trenches_functions_allowShortEnvelope = true; force grad_trenches_functions_allowSmallEnvelope = true; force grad_trenches_functions_allowTrenchDecay = true; force grad_trenches_functions_allowVehicleEnvelope = false; force grad_trenches_functions_bigEnvelopeDamageMultiplier = 2; force grad_trenches_functions_bigEnvelopeDigTime = 80; force grad_trenches_functions_bigEnvelopeRemovalTime = -1; force grad_trenches_functions_buildFatigueFactor = 2; force grad_trenches_functions_camouflageRequireEntrenchmentTool = true; force grad_trenches_functions_createTrenchMarker = true; force grad_trenches_functions_decayTime = 1800; force grad_trenches_functions_giantEnvelopeDamageMultiplier = 1; force grad_trenches_functions_giantEnvelopeDigTime = 180; force grad_trenches_functions_giantEnvelopeRemovalTime = -1; force grad_trenches_functions_hitDecayMultiplier = 5; force grad_trenches_functions_LongEnvelopeDigTime = 200; force grad_trenches_functions_LongEnvelopeRemovalTime = -1; force grad_trenches_functions_shortEnvelopeDamageMultiplier = 2; force grad_trenches_functions_shortEnvelopeDigTime = 30; force grad_trenches_functions_shortEnvelopeRemovalTime = 10; force grad_trenches_functions_smallEnvelopeDamageMultiplier = 3; force grad_trenches_functions_smallEnvelopeDigTime = 60; force grad_trenches_functions_smallEnvelopeRemovalTime = 10; force grad_trenches_functions_stopBuildingAtFatigueMax = true; force grad_trenches_functions_timeoutToDecay = 1000; force grad_trenches_functions_vehicleEnvelopeDamageMultiplier = 1; force grad_trenches_functions_vehicleEnvelopeDigTime = 240; force grad_trenches_functions_vehicleEnvelopeRemovalTime = -1; // ACE Uncategorized force ace_fastroping_requireRopeItems = true; ace_gunbag_swapGunbagEnabled = true; force ace_hitreactions_minDamageToTrigger = 0.1; ace_inventory_inventoryDisplaySize = 1; force ace_laser_dispersionCount = 2; force ace_microdagr_mapDataAvailable = 1; force ace_microdagr_waypointPrecision = 3; ace_optionsmenu_showNewsOnMainMenu = true; force ace_overpressure_distanceCoefficient = 1; ace_parachute_failureChance = 0; force ace_parachute_hideAltimeter = true; ace_tagging_quickTag = 1; // ACE User Interface force ace_ui_allowSelectiveUI = true; force ace_ui_ammoCount = false; ace_ui_ammoType = true; ace_ui_commandMenu = true; ace_ui_enableSpeedIndicator = true; ace_ui_firingMode = true; ace_ui_groupBar = true; ace_ui_gunnerAmmoCount = true; ace_ui_gunnerAmmoType = true; ace_ui_gunnerFiringMode = true; ace_ui_gunnerLaunchableCount = true; ace_ui_gunnerLaunchableName = true; ace_ui_gunnerMagCount = true; ace_ui_gunnerWeaponLowerInfoBackground = true; ace_ui_gunnerWeaponName = true; ace_ui_gunnerWeaponNameBackground = true; ace_ui_gunnerZeroing = true; force ace_ui_magCount = false; ace_ui_soldierVehicleWeaponInfo = true; ace_ui_staminaBar = true; ace_ui_stance = true; ace_ui_throwableCount = true; ace_ui_throwableName = true; ace_ui_vehicleAltitude = true; ace_ui_vehicleCompass = true; ace_ui_vehicleDamage = true; ace_ui_vehicleFuelBar = true; ace_ui_vehicleInfoBackground = true; ace_ui_vehicleName = true; ace_ui_vehicleNameBackground = true; ace_ui_vehicleRadar = true; ace_ui_vehicleSpeed = true; ace_ui_weaponLowerInfoBackground = true; ace_ui_weaponName = true; ace_ui_weaponNameBackground = true; ace_ui_zeroing = true; // ACE Vehicle Lock force ace_vehiclelock_defaultLockpickStrength = 10; force ace_vehiclelock_lockVehicleInventory = true; force ace_vehiclelock_vehicleStartingLockState = -1; // ACE Vehicles ace_vehicles_hideEjectAction = true; force ace_vehicles_keepEngineRunning = false; force ace_vehicles_speedLimiterStep = 5; // ACE View Distance Limiter ace_viewdistance_enabled = false; ace_viewdistance_limitViewDistance = 8000; ace_viewdistance_objectViewDistanceCoeff = 6; ace_viewdistance_viewDistanceAirVehicle = 9; ace_viewdistance_viewDistanceLandVehicle = 7; ace_viewdistance_viewDistanceOnFoot = 5; // ACE View Restriction force acex_viewrestriction_mode = 3; force acex_viewrestriction_modeSelectiveAir = 0; force acex_viewrestriction_modeSelectiveFoot = 1; force acex_viewrestriction_modeSelectiveLand = 0; force acex_viewrestriction_modeSelectiveSea = 1; acex_viewrestriction_preserveView = false; // ACE Volume acex_volume_enabled = true; acex_volume_fadeDelay = 3; acex_volume_lowerInVehicles = true; acex_volume_reduction = 3; acex_volume_remindIfLowered = false; acex_volume_showNotification = false; // ACE Weapons force ace_common_persistentLaserEnabled = true; force ace_laserpointer_enabled = true; force ace_reload_displayText = true; ace_reload_showCheckAmmoSelf = false; ace_weaponselect_displayText = true; // ACE Weather force ace_weather_enabled = false; force ace_weather_showCheckAirTemperature = true; force ace_weather_updateInterval = 60; force ace_weather_windSimulation = false; // ACE Wind Deflection force ace_winddeflection_enabled = true; force ace_winddeflection_simulationInterval = 0.05; force ace_winddeflection_vehicleEnabled = true; // ACE Zeus force ace_zeus_autoAddObjects = true; force ace_zeus_canCreateZeus = -1; force ace_zeus_radioOrdnance = false; force ace_zeus_remoteWind = false; force ace_zeus_revealMines = 0; force ace_zeus_zeusAscension = false; force ace_zeus_zeusBird = false; // Community Base Addons cba_diagnostic_ConsoleIndentType = -1; force cba_disposable_dropUsedLauncher = 2; force cba_disposable_replaceDisposableLauncher = true; cba_events_repetitionMode = 1; cba_network_loadoutValidation = 0; cba_optics_usePipOptics = true; cba_ui_notifyLifetime = 4; cba_ui_StorePasswords = 1; // DUI - Squad Radar - Indicators diwako_dui_indicators_crew_range_enabled = false; diwako_dui_indicators_fov_scale = false; force diwako_dui_indicators_icon_buddy = true; force diwako_dui_indicators_icon_leader = true; force diwako_dui_indicators_icon_medic = true; diwako_dui_indicators_range = 20; diwako_dui_indicators_range_crew = 300; diwako_dui_indicators_range_scale = false; diwako_dui_indicators_show = true; diwako_dui_indicators_size = 1; diwako_dui_indicators_style = "standard"; diwako_dui_indicators_useACENametagsRange = true; // DUI - Squad Radar - Main diwako_dui_ace_hide_interaction = true; diwako_dui_colors = "standard"; diwako_dui_font = "RobotoCondensed"; diwako_dui_icon_style = "standard"; diwako_dui_main_hide_dialog = true; diwako_dui_main_hide_ui_by_default = false; diwako_dui_main_squadBlue = [0,0,1,1]; diwako_dui_main_squadGreen = [0,1,0,1]; diwako_dui_main_squadMain = [1,1,1,1]; diwako_dui_main_squadRed = [1,0,0,1]; diwako_dui_main_squadYellow = [1,1,0,1]; diwako_dui_main_trackingColor = [0.93,0.26,0.93,1]; diwako_dui_reset_ui_pos = false; // DUI - Squad Radar - Nametags diwako_dui_nametags_customRankStyle = "[[""PRIVATE"",""CORPORAL"",""SERGEANT"",""LIEUTENANT"",""CAPTAIN"",""MAJOR"",""COLONEL""],[""Pvt."",""Cpl."",""Sgt."",""Lt."",""Capt."",""Maj."",""Col.""]]"; force diwako_dui_nametags_deadColor = [0.2,0.2,0.2,1]; force diwako_dui_nametags_deadRenderDistance = 3.5; force diwako_dui_nametags_drawRank = false; diwako_dui_nametags_enabled = true; diwako_dui_nametags_enableFOVBoost = true; diwako_dui_nametags_enableOcclusion = true; diwako_dui_nametags_fadeInTime = 0.05; diwako_dui_nametags_fadeOutTime = 0.5; diwako_dui_nametags_fontGroup = "RobotoCondensedLight"; diwako_dui_nametags_fontGroupNameSize = 8; diwako_dui_nametags_fontName = "RobotoCondensedBold"; diwako_dui_nametags_fontNameSize = 10; force diwako_dui_nametags_groupColor = [1,1,1,1]; diwako_dui_nametags_groupFontShadow = 1; force diwako_dui_nametags_groupNameOtherGroupColor = [0.6,0.85,0.6,1]; diwako_dui_nametags_nameFontShadow = 1; force diwako_dui_nametags_nameOtherGroupColor = [0.2,1,0,1]; diwako_dui_nametags_rankNameStyle = "default"; force diwako_dui_nametags_renderDistance = 5; diwako_dui_nametags_showUnconAsDead = true; diwako_dui_nametags_useLIS = true; diwako_dui_nametags_useSideIsFriendly = true; // DUI - Squad Radar - Radar force diwako_dui_compass_hide_alone_group = true; force diwako_dui_compass_hide_blip_alone_group = true; diwako_dui_compass_icon_scale = 1; diwako_dui_compass_opacity = 1; diwako_dui_compass_style = ["\z\diwako_dui\addons\radar\UI\compass_styles\standard\compass_limited.paa","\z\diwako_dui\addons\radar\UI\compass_styles\standard\compass.paa"]; diwako_dui_compassRange = 35; diwako_dui_compassRefreshrate = 0; diwako_dui_dir_showMildot = false; diwako_dui_dir_size = 1.25; diwako_dui_distanceWarning = 3; force diwako_dui_enable_compass = true; force diwako_dui_enable_compass_dir = 1; diwako_dui_enable_occlusion = false; diwako_dui_enable_occlusion_cone = 360; diwako_dui_hudScaling = 1; force diwako_dui_namelist = true; diwako_dui_namelist_bg = 0; force diwako_dui_namelist_only_buddy_icon = false; diwako_dui_namelist_size = 1; diwako_dui_namelist_text_shadow = 2; diwako_dui_namelist_width = 215; force diwako_dui_radar_ace_finger = true; force diwako_dui_radar_ace_medic = true; diwako_dui_radar_compassRangeCrew = 500; diwako_dui_radar_dir_padding = 25; diwako_dui_radar_dir_shadow = 2; force diwako_dui_radar_group_by_vehicle = true; diwako_dui_radar_icon_opacity = 1; diwako_dui_radar_icon_opacity_no_player = true; diwako_dui_radar_icon_priority_setting = 1; diwako_dui_radar_icon_scale_crew = 6; force diwako_dui_radar_leadingZeroes = true; diwako_dui_radar_namelist_hideWhenLeader = false; diwako_dui_radar_namelist_vertical_spacing = 1; diwako_dui_radar_occlusion_fade_in_time = 1; diwako_dui_radar_occlusion_fade_time = 10; force diwako_dui_radar_pointer_color = [1,0.5,0,1]; force diwako_dui_radar_pointer_style = "standard"; force diwako_dui_radar_show_cardinal_points = true; force diwako_dui_radar_showSpeaking = true; force diwako_dui_radar_showSpeaking_radioOnly = false; force diwako_dui_radar_showSpeaking_replaceIcon = true; force diwako_dui_radar_sortType = "fireteam2"; force diwako_dui_radar_sqlFirst = true; diwako_dui_radar_syncGroup = false; diwako_dui_radar_vehicleCompassEnabled = false; diwako_dui_use_layout_editor = false; // Enhanced Movement Rework force emr_main_allowMidairClimbing = true; force emr_main_animSpeedCoef = 1; force emr_main_animSpeedStaminaCoef = 0.4; force emr_main_blacklistStr = ""; force emr_main_climbingEnabled = true; force emr_main_climbOnDuty = 3.4; force emr_main_climbOverDuty = 3; force emr_main_dropDuty = 0.7; emr_main_dropViewElevation = -0.7; force emr_main_enableWalkableSurface = true; force emr_main_enableWeightCheck = true; emr_main_hintType = 2; force emr_main_jumpDuty = 1; force emr_main_jumpingEnabled = true; force emr_main_jumpingLoadCoefficient = 1; force emr_main_jumpVelocity = 3.4; force emr_main_maxClimbHeight = 2.6; force emr_main_maxDropHeight = 5; force emr_main_maxWeightClimb1 = 100; force emr_main_maxWeightClimb2 = 85; force emr_main_maxWeightClimb3 = 60; force emr_main_maxWeightJump = 100; force emr_main_preventHighVaulting = false; force emr_main_staminaCoefficient = 1; force emr_main_whitelistStr = ""; // LAMBS Danger force lambs_danger_cqbRange = 60; force lambs_danger_disableAIAutonomousManoeuvres = false; force lambs_danger_disableAIDeployStaticWeapons = false; force lambs_danger_disableAIFindStaticWeapons = false; force lambs_danger_disableAIHideFromTanksAndAircraft = false; force lambs_danger_disableAIPlayerGroup = false; force lambs_danger_disableAIPlayerGroupReaction = false; force lambs_danger_disableAutonomousFlares = false; force lambs_danger_disableAutonomousSmokeGrenades = false; force lambs_danger_panicChance = 0.2; // LAMBS Danger Eventhandlers force lambs_eventhandlers_ExplosionEventHandlerEnabled = true; force lambs_eventhandlers_ExplosionReactionTime = 9; // LAMBS Danger WP force lambs_wp_autoAddArtillery = false; // LAMBS Main force lambs_main_combatShareRange = 200; force lambs_main_debug_drawAllUnitsInVehicles = false; force lambs_main_debug_Drawing = false; force lambs_main_debug_FSM = false; force lambs_main_debug_FSM_civ = false; force lambs_main_debug_functions = false; force lambs_main_debug_RenderExpectedDestination = false; force lambs_main_disableAICallouts = false; force lambs_main_disableAIDodge = false; force lambs_main_disableAIFleeing = false; force lambs_main_disableAIGestures = false; force lambs_main_disableAutonomousMunitionSwitching = false; force lambs_main_disablePlayerGroupSuppression = false; force lambs_main_indoorMove = 0.1; force lambs_main_maxRevealValue = 0.75; force lambs_main_minFriendlySuppressionDistance = 5; force lambs_main_minObstacleProximity = 5; force lambs_main_minSuppressionRange = 25; force lambs_main_radioBackpack = 500; force lambs_main_radioDisabled = false; force lambs_main_radioEast = 100; force lambs_main_radioGuer = 500; force lambs_main_radioShout = 100; force lambs_main_radioWest = 100; // Laxemann Immerse force L_Immerse_exShake = true; force L_Immerse_force = true; force L_Immerse_recoil = true; force L_Immerse_twitch = true; // LAxemann's Suppress force L_Suppress_buildup = 0.6; force L_Suppress_enabled = true; force L_Suppress_flyByEffects = true; force L_Suppress_flyByIntensity = 1; force L_Suppress_halting = true; force L_Suppress_intensity = 0.6; force L_Suppress_playerSwabEnabled = true; force L_Suppress_recovery = 1; // TFAR - Animations force radioAnims_cba_ads = false; force radioAnims_cba_Earpieces = "[goggles player, headgear player]"; force radioAnims_cba_main = true; force radioAnims_cba_preference_fadak = "Hand"; force radioAnims_cba_preference_Others = "Hand"; force radioAnims_cba_preference_pnr1000 = "Vest"; force radioAnims_cba_preference_PRC148 = "Hand"; force radioAnims_cba_preference_PRC152 = "Vest"; force radioAnims_cba_preference_PRC154 = "Hand"; force radioAnims_cba_preference_rf7800 = "Vest"; force radioAnims_cba_vehicles = true; force radioAnims_cba_vestarmor = true; force radioAnims_cba_vests = "[vest player]"; // TFAR - Clientside settings force TFAR_curatorCamEars = true; TFAR_default_radioVolume = 6; TFAR_intercomDucking = 0.2; TFAR_intercomVolume = 0.1; TFAR_moveWhileTabbedOut = false; force TFAR_noAutomoveSpectator = false; TFAR_oldVolumeHint = false; TFAR_pluginTimeout = 4; TFAR_PosUpdateMode = 0.1; TFAR_showChannelChangedHint = true; TFAR_ShowDiaryRecord = true; TFAR_showTransmittingHint = true; TFAR_ShowVolumeHUD = false; TFAR_tangentReleaseDelay = 0; TFAR_VolumeHudTransparency = 0; TFAR_volumeModifier_forceSpeech = false; // TFAR - Global settings force TFAR_AICanHearPlayer = true; force TFAR_AICanHearSpeaker = true; force TFAR_allowDebugging = false; tfar_core_noTSNotConnectedHint = false; force TFAR_defaultIntercomSlot = 0; TFAR_disableAutoMute = false; force TFAR_enableIntercom = true; force TFAR_experimentalVehicleIsolation = true; force TFAR_fullDuplex = true; force TFAR_giveLongRangeRadioToGroupLeaders = false; force TFAR_giveMicroDagrToSoldier = true; force TFAR_givePersonalRadioToRegularSoldier = true; force TFAR_globalRadioRangeCoef = 1; force TFAR_instantiate_instantiateAtBriefing = false; force TFAR_objectInterceptionEnabled = true; force TFAR_objectInterceptionStrength = 400; force tfar_radiocode_east = "_opfor"; force tfar_radiocode_independent = "_independent"; force tfar_radiocode_west = "_bluefor"; force tfar_radioCodesDisabled = true; force TFAR_SameLRFrequenciesForSide = false; force TFAR_SameSRFrequenciesForSide = false; TFAR_setting_defaultFrequencies_lr_east = ""; TFAR_setting_defaultFrequencies_lr_independent = ""; TFAR_setting_defaultFrequencies_lr_west = ""; TFAR_setting_defaultFrequencies_sr_east = ""; TFAR_setting_defaultFrequencies_sr_independent = ""; TFAR_setting_defaultFrequencies_sr_west = ""; TFAR_setting_DefaultRadio_Airborne_east = "TFAR_mr6000l"; TFAR_setting_DefaultRadio_Airborne_Independent = "TFAR_anarc164"; TFAR_setting_DefaultRadio_Airborne_West = "TFAR_anarc210"; TFAR_setting_DefaultRadio_Backpack_east = "TFAR_mr3000"; TFAR_setting_DefaultRadio_Backpack_Independent = "TFAR_anprc155"; TFAR_setting_DefaultRadio_Backpack_west = "TFAR_rt1523g"; TFAR_setting_DefaultRadio_Personal_east = "TFAR_fadak"; TFAR_setting_DefaultRadio_Personal_Independent = "TFAR_anprc148jem"; force TFAR_setting_DefaultRadio_Personal_West = "TFAR_anprc152"; TFAR_setting_DefaultRadio_Rifleman_East = "TFAR_pnr1000a"; TFAR_setting_DefaultRadio_Rifleman_Independent = "TFAR_anprc154"; force TFAR_setting_DefaultRadio_Rifleman_West = "TFAR_anprc152"; force TFAR_spectatorCanHearEnemyUnits = true; force TFAR_spectatorCanHearFriendlies = true; force TFAR_takingRadio = 0; force TFAR_Teamspeak_Channel_Name = "OPS1 - In Operation (TFAR)"; force TFAR_Teamspeak_Channel_Password = "TFAR"; force tfar_terrain_interception_coefficient = 7; force TFAR_voiceCone = true; // UNITAF force UNITAF_client_BleedOut = false; force UNITAF_client_FPSUpdate = true; force UNITAF_client_FPSUpdateInterval = 1; force UNITAF_common_spawnProtectionEnabled = false; force UNITAF_headless_HCBalancer = true; force UNITAF_server_Zeus_addObjects = false; force UNITAF_server_Zeus_autoZeus = true; force UNITAF_tablet_Oops_Earplugs = "orbat_range"; force UNITAF_tablet_Oops_GPS = "disabled"; force UNITAF_tablet_Oops_NVG = "orbat_range"; force UNITAF_tablet_Oops_NVG_Classname = "NVGoggles"; force UNITAF_tablet_Oops_Radio = "orbat_range"; force UNITAF_tablet_Oops_Radio_Classname = "TFAR_anprc152"; force UNITAF_tablet_ORBAT_Range = 20; // Zeus Enhanced force zen_camera_adaptiveSpeed = true; force zen_camera_defaultSpeedCoef = 1; force zen_camera_fastSpeedCoef = 1; force zen_camera_followTerrain = true; force zen_common_ascensionMessages = false; force zen_common_autoAddObjects = true; force zen_common_cameraBird = false; force zen_common_darkMode = false; force zen_common_disableGearAnim = true; force zen_common_preferredArsenal = 1; force zen_compat_ace_hideModules = true; force zen_context_menu_enabled = 2; zen_context_menu_overrideWaypoints = false; force zen_editor_addGroupIcons = false; force zen_editor_declutterEmptyTree = true; force zen_editor_disableLiveSearch = true; force zen_editor_moveDisplayToEdge = true; force zen_editor_parachuteSounds = false; force zen_editor_previews_enabled = true; force zen_editor_randomizeCopyPaste = false; force zen_editor_removeWatermark = true; force zen_editor_unitRadioMessages = 2; force zen_placement_enabled = true; zen_remote_control_cameraExitPosition = 2; force zen_visibility_enabled = true; force zen_vision_enableBlackHot = false; force zen_vision_enableBlackHotGreenCold = false; force zen_vision_enableBlackHotRedCold = false; force zen_vision_enableGreenHotCold = false; force zen_vision_enableNVG = true; force zen_vision_enableRedGreenThermal = false; force zen_vision_enableRedHotCold = false; force zen_vision_enableWhiteHot = true; force zen_vision_enableWhiteHotRedCold = false; // Zeus Enhanced - Faction Filter zen_faction_filter_0_LOP_AFR_OPF = true; zen_faction_filter_0_LOP_AM_OPF = true; zen_faction_filter_0_LOP_BH = true; zen_faction_filter_0_LOP_ChDKZ = true; zen_faction_filter_0_LOP_IRA = true; zen_faction_filter_0_LOP_ISTS_OPF = true; zen_faction_filter_0_LOP_NK = true; zen_faction_filter_0_LOP_SLA = true; zen_faction_filter_0_LOP_SYR = true; zen_faction_filter_0_LOP_TKA = true; zen_faction_filter_0_LOP_US = true; zen_faction_filter_0_OPF_F = true; zen_faction_filter_0_OPF_G_F = true; zen_faction_filter_0_OPF_GEN_F = true; zen_faction_filter_0_OPF_R_F = true; zen_faction_filter_0_OPF_T_F = true; zen_faction_filter_0_rhs_faction_msv = true; zen_faction_filter_0_rhs_faction_rva = true; zen_faction_filter_0_rhs_faction_tv = true; zen_faction_filter_0_rhs_faction_vdv = true; zen_faction_filter_0_rhs_faction_vmf = true; zen_faction_filter_0_rhs_faction_vpvo = true; zen_faction_filter_0_rhs_faction_vv = true; zen_faction_filter_0_rhs_faction_vvs = true; zen_faction_filter_0_rhs_faction_vvs_c = true; zen_faction_filter_0_rhsgref_faction_chdkz = true; zen_faction_filter_0_rhsgref_faction_chdkz_groups = true; zen_faction_filter_0_rhsgref_faction_tla = true; zen_faction_filter_0_rhssaf_faction_airforce_opfor = true; zen_faction_filter_0_rhssaf_faction_army_opfor = true; zen_faction_filter_1_BLU_CTRG_F = true; zen_faction_filter_1_BLU_F = true; zen_faction_filter_1_BLU_G_F = true; zen_faction_filter_1_BLU_GEN_F = true; zen_faction_filter_1_BLU_T_F = true; zen_faction_filter_1_BLU_W_F = true; zen_faction_filter_1_Faction_UNITAF = true; zen_faction_filter_1_LOP_AA = true; zen_faction_filter_1_LOP_CDF = true; zen_faction_filter_1_LOP_GRE = true; zen_faction_filter_1_LOP_IA = true; zen_faction_filter_1_LOP_PESH = true; zen_faction_filter_1_rhs_faction_socom = true; zen_faction_filter_1_rhs_faction_usaf = true; zen_faction_filter_1_rhs_faction_usarmy_d = true; zen_faction_filter_1_rhs_faction_usarmy_wd = true; zen_faction_filter_1_rhs_faction_usmc_d = true; zen_faction_filter_1_rhs_faction_usmc_wd = true; zen_faction_filter_1_rhs_faction_usn = true; zen_faction_filter_1_rhsgref_faction_cdf_air_b = true; zen_faction_filter_1_rhsgref_faction_cdf_ground_b = true; zen_faction_filter_1_rhsgref_faction_cdf_ground_b_groups = true; zen_faction_filter_1_rhsgref_faction_cdf_ng_b = true; zen_faction_filter_1_rhsgref_faction_hidf = true; zen_faction_filter_2_IND_C_F = true; zen_faction_filter_2_IND_E_F = true; zen_faction_filter_2_IND_F = true; zen_faction_filter_2_IND_G_F = true; zen_faction_filter_2_IND_L_F = true; zen_faction_filter_2_LOP_AFR = true; zen_faction_filter_2_LOP_AM = true; zen_faction_filter_2_LOP_IRAN = true; zen_faction_filter_2_LOP_ISTS = true; zen_faction_filter_2_LOP_NAPA = true; zen_faction_filter_2_LOP_PESH_IND = true; zen_faction_filter_2_LOP_PMC = true; zen_faction_filter_2_LOP_RACS = true; zen_faction_filter_2_LOP_TRK = true; zen_faction_filter_2_LOP_UA = true; zen_faction_filter_2_LOP_UKR = true; zen_faction_filter_2_LOP_UN = true; zen_faction_filter_2_LOP_UVF = true; zen_faction_filter_2_rhsgref_faction_cdf_air = true; zen_faction_filter_2_rhsgref_faction_cdf_ground = true; zen_faction_filter_2_rhsgref_faction_cdf_ground_groups = true; zen_faction_filter_2_rhsgref_faction_cdf_ng = true; zen_faction_filter_2_rhsgref_faction_cdf_ng_groups = true; zen_faction_filter_2_rhsgref_faction_chdkz_g = true; zen_faction_filter_2_rhsgref_faction_chdkz_g_groups = true; zen_faction_filter_2_rhsgref_faction_nationalist = true; zen_faction_filter_2_rhsgref_faction_nationalist_groups = true; zen_faction_filter_2_rhsgref_faction_tla_g = true; zen_faction_filter_2_rhsgref_faction_un = true; zen_faction_filter_2_rhssaf_faction_airforce = true; zen_faction_filter_2_rhssaf_faction_army = true; zen_faction_filter_2_rhssaf_faction_un = true; zen_faction_filter_3_CIV_F = true; zen_faction_filter_3_CIV_IDAP_F = true; zen_faction_filter_3_EdCat_jbad_vehicles = true; zen_faction_filter_3_IND_L_F = true; zen_faction_filter_3_LOP_AFR_Civ = true; zen_faction_filter_3_LOP_CHR_Civ = true; zen_faction_filter_3_LOP_TAK_Civ = true; // Boxloader force boxloader_allrepair_height = 5; force boxloader_allrepair_load = true; force boxloader_allrepair_push = 10000; force boxloader_allrepair_weight = 10000; force boxloader_allrepair_work = true; force boxloader_fort_allow_floating = false; boxloader_fort_snap_editor = false; force boxloader_hidecargo_enabled = false; force boxloader_maxload_enabled = false; force boxloader_maxload_lift = 50; force boxloader_maxload_minpush = 10; force boxloader_maxload_overhead = 30; force boxloader_maxload_push = 200; force boxloader_maxunload_enabled = false; force boxloader_preciseunload_enabled = false; force boxloader_push_enabled = true; force boxloader_retrofit_enabled = false; force boxloader_tractor_bulldoze = false; force boxloader_tractor_bulldoze_fence = false; force boxloader_tractor_bulldoze_hide = false; force boxloader_tractor_bulldoze_ruins = false; force boxloader_tractor_bulldoze_wall = false; // USAF usaf_afterburner_setting_allow_ai = true; USAF_allowNuke = true; usaf_debug_setting_enabled_clients = false; usaf_debug_setting_enabled_server = false; usaf_f35a_allow_das_coverage = true; usaf_f35a_allow_sar_imagery = true; usaf_serviceMenu_setting_allowHangarRearm = true; usaf_serviceMenu_setting_allowHangarRefuel = true; usaf_serviceMenu_setting_allowHangarRepair = true; usaf_serviceMenu_setting_allowLoadoutModification = true; usaf_serviceMenu_setting_enabled = true; usaf_serviceMenu_setting_refuelTime = "100"; usaf_serviceMenu_setting_reloadTime = "2"; usaf_serviceMenu_setting_repairTime = "100"; usaf_serviceMenu_setting_replaceSources = false; usaf_serviceMenu_setting_selectorSearchRadius = "15"; usaf_setting_allow_aiFormlights = true; usaf_utility_core_allow_move_in_cargo = false;