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Recent Activity

Jun 29 2020

MajJames closed T50: Combat Engineer as Resolved.
Jun 29 2020, 3:52 PM · Default Loadouts (J6)
MajJames closed T51: Grenadier as Resolved.
Jun 29 2020, 3:52 PM · Default Loadouts (J6)
MajJames closed T52: Squad Leader as Resolved.
Jun 29 2020, 3:52 PM · Default Loadouts (J6)
MajJames closed T48: Assistant Automatic Rifleman as Resolved.
Jun 29 2020, 3:52 PM · Default Loadouts (J6)
MajJames closed T49: Anti-Tank Rifleman, Light as Resolved.
Jun 29 2020, 3:52 PM · Default Loadouts (J6)
MajJames closed T47: Automatic Rifleman as Resolved.
Jun 29 2020, 3:52 PM · Default Loadouts (J6)
MajJames closed T45: Fireteam Leader as Resolved.
Jun 29 2020, 3:51 PM · Default Loadouts (J6)
MajJames closed T44: Rifleman as Resolved.
Jun 29 2020, 3:51 PM · Default Loadouts (J6)
MajJames closed T55: Skelly & Zeros Reference Loadouts as Resolved.
Jun 29 2020, 3:51 PM · Default Loadouts (J6)
MajJames moved T55: Skelly & Zeros Reference Loadouts from Done to In Progress on the Default Loadouts (J6) board.
Jun 29 2020, 3:51 PM · Default Loadouts (J6)
MajJames closed T53: Squad Medic as Resolved.
Jun 29 2020, 3:51 PM · Default Loadouts (J6)
MajJames moved T53: Squad Medic from Done to In Progress on the Default Loadouts (J6) board.
Jun 29 2020, 3:51 PM · Default Loadouts (J6)
MajJames closed T46: Combat Life Saver as Resolved.
Jun 29 2020, 3:51 PM · Default Loadouts (J6)
MajJames moved T46: Combat Life Saver from Done to In Progress on the Default Loadouts (J6) board.
Jun 29 2020, 3:51 PM · Default Loadouts (J6)
MajJames closed T54: Uniform (all loadouts) as Resolved.
Jun 29 2020, 3:51 PM · Default Loadouts (J6)
MajJames moved T54: Uniform (all loadouts) from Done to In Progress on the Default Loadouts (J6) board.
Jun 29 2020, 3:51 PM · Default Loadouts (J6)
MajJames closed T162: Mags (most loadouts with 5.56) as Resolved.
Jun 29 2020, 3:51 PM · Default Loadouts (J6)
MajJames moved T162: Mags (most loadouts with 5.56) from Done to In Progress on the Default Loadouts (J6) board.
Jun 29 2020, 3:51 PM · Default Loadouts (J6)

May 22 2020

CplPidu added a comment to T407: Script to convert Arma 3 Import loadout to "SQL-friendly" format..

This system allows to inner join the relevant tables so results such as this can be easily displayed:

May 22 2020, 7:01 PM · Default Loadouts (J6)
CplPidu added a comment to T407: Script to convert Arma 3 Import loadout to "SQL-friendly" format..

Added Import into database feature:

May 22 2020, 5:24 PM · Default Loadouts (J6)
CplPidu created T407: Script to convert Arma 3 Import loadout to "SQL-friendly" format..
May 22 2020, 3:32 PM · Default Loadouts (J6)
CplPidu closed T399: Find out how carry weight works in Arma 3 as Resolved.

Formula has been found, Arma 3 does some weird math, but it works.

May 22 2020, 12:09 PM · Default Loadouts (J6), Website (J10)

May 21 2020

CplPidu closed T400: Proof of Concept: Create Loadout Builder which adds loadouts to mySQL and creates ARMA3 formatted loadout as Wontfix.
May 21 2020, 6:38 PM · Default Loadouts (J6), Website (J10)
CplPidu added a comment to T400: Proof of Concept: Create Loadout Builder which adds loadouts to mySQL and creates ARMA3 formatted loadout.

Redid the whole Code, in order to categorize the items in the builder. Also made "shopping cart" on the same site.


I am asking myself if this is the way to go. I put this project on hold for now.
Reasoning:
Priority would be an importer which allows the user to use an exported Arma 3 loadout to be parsed for the database and import it. As well as exporting from our db into an Arma 3 readable form.

May 21 2020, 6:37 PM · Default Loadouts (J6), Website (J10)

May 18 2020

CplPidu added a comment to T400: Proof of Concept: Create Loadout Builder which adds loadouts to mySQL and creates ARMA3 formatted loadout.

Changed to a shopping chart system to build the loadouts.
Based on sessions.
This makes it easier to beautify the whole process.
I also included only the currently allowed items in the loadouts.

May 18 2020, 5:07 PM · Default Loadouts (J6), Website (J10)

May 15 2020

CplPidu added a comment to T400: Proof of Concept: Create Loadout Builder which adds loadouts to mySQL and creates ARMA3 formatted loadout.

In order to improve this system and to allow easier joining of the databases in order to get additional information from the arsenal (complete equipment) DB the data structure in SQL should be compartimentalized:

May 15 2020, 12:30 PM · Default Loadouts (J6), Website (J10)

May 14 2020

CplPidu triaged T400: Proof of Concept: Create Loadout Builder which adds loadouts to mySQL and creates ARMA3 formatted loadout as Wishlist priority.
May 14 2020, 7:19 PM · Default Loadouts (J6), Website (J10)

May 13 2020

CplPidu added a comment to T399: Find out how carry weight works in Arma 3.

The actual formula:
format ["%1kg (%2lb)",((_mass * 0.1 * (1/2.2046) * 100) / 100) ToFixed 2, ((_mass * 0.1 * 100) / 100) ToFixed 2]

May 13 2020, 8:06 PM · Default Loadouts (J6), Website (J10)
CplPidu added a comment to T399: Find out how carry weight works in Arma 3.

This might be simply impossible to do automatically.

May 13 2020, 6:49 PM · Default Loadouts (J6), Website (J10)
CplPidu created T399: Find out how carry weight works in Arma 3.
May 13 2020, 6:14 PM · Default Loadouts (J6), Website (J10)

Apr 2 2020

MajJames added a comment to T47: Automatic Rifleman.

No

Apr 2 2020, 11:39 PM · Default Loadouts (J6)
2LtBen added a comment to T47: Automatic Rifleman.

plz

Apr 2 2020, 6:02 PM · Default Loadouts (J6)
2LtBen added a comment to T47: Automatic Rifleman.

Sir

Apr 2 2020, 5:58 PM · Default Loadouts (J6)
2LtBen added a comment to T47: Automatic Rifleman.

@2LtJames

Apr 2 2020, 5:58 PM · Default Loadouts (J6)

Mar 23 2020

2LtBen added a comment to T47: Automatic Rifleman.

Replace M249 with ARMA 3 Minimi with the ARMA 3 200rnd boxes.

Mar 23 2020, 12:10 PM · Default Loadouts (J6)

Feb 9 2020

MajJames created T162: Mags (most loadouts with 5.56).
Feb 9 2020, 2:07 PM · Default Loadouts (J6)
MajJames updated the task description for T53: Squad Medic.
Feb 9 2020, 2:05 PM · Default Loadouts (J6)
MajJames moved T54: Uniform (all loadouts) from In Progress to Done on the Default Loadouts (J6) board.
Feb 9 2020, 2:01 PM · Default Loadouts (J6)
MajJames moved T46: Combat Life Saver from In Progress to Done on the Default Loadouts (J6) board.
Feb 9 2020, 2:01 PM · Default Loadouts (J6)
MajJames moved T53: Squad Medic from In Progress to Done on the Default Loadouts (J6) board.
Feb 9 2020, 2:01 PM · Default Loadouts (J6)
MajJames moved T53: Squad Medic from Backlog to In Progress on the Default Loadouts (J6) board.
Feb 9 2020, 1:52 PM · Default Loadouts (J6)
MajJames added a comment to T46: Combat Life Saver.

Updated

Feb 9 2020, 1:50 PM · Default Loadouts (J6)
MajJames moved T46: Combat Life Saver from Next to In Progress on the Default Loadouts (J6) board.
Feb 9 2020, 1:49 PM · Default Loadouts (J6)
MajJames added a comment to T54: Uniform (all loadouts).

Updated today

Feb 9 2020, 1:47 PM · Default Loadouts (J6)
MajJames updated the task description for T54: Uniform (all loadouts).
Feb 9 2020, 1:47 PM · Default Loadouts (J6)
MajJames added a comment to T54: Uniform (all loadouts).
Feb 9 2020, 1:10 PM · Default Loadouts (J6)
MajJames added a comment to T55: Skelly & Zeros Reference Loadouts.

PFC Attackbee Reference CLS Loadout to new SOP

Feb 9 2020, 2:43 AM · Default Loadouts (J6)

Feb 4 2020

CplJules added a comment to T54: Uniform (all loadouts).

a suggestion to have 250ml of Saline and 1 PAK, 4 splints, 2 morphine, 3-4 tourniquets, 20 elastic bandages

Feb 4 2020, 5:47 AM · Default Loadouts (J6)

Feb 2 2020

MajJames set the color for Default Loadouts (J6) to Grey.
Feb 2 2020, 3:59 AM
MajJames added a member for Default Loadouts (J6): MajJames.
Feb 2 2020, 3:38 AM