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Fatigue issue proposal:
force ace_advanced_fatigue_loadFactor = 1.5; - default is 1, set to less than 1 (0.8)? less=better
force ace_advanced_fatigue_performanceFactor = 2; - set to 3? more=better
force ace_advanced_fatigue_recoveryFactor = 3; - set to 4? more=better
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I think we might need to half the player damage threshhold @PvtJules especially for Operation Ridgeback
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EID problem? :D not a bad idea.
will also partially solve the Zeus remote control issue